On Thu, Mar 21, 2013 at 05:26:15PM +0100, Gregory CLEMENT wrote:
> From: Lior Amsalem
>
> For mvebu IOs are 32 bits and we have 40 bits memory due to LPAE so
> make sure we give 32 bits addresses to the IOs.
>
> Signed-off-by: Lior Amsalem
> Tested-by: Franklin
> Signed-off-by: Gregory
On Thu, Mar 21, 2013 at 05:26:15PM +0100, Gregory CLEMENT wrote:
From: Lior Amsalem al...@marvell.com
For mvebu IOs are 32 bits and we have 40 bits memory due to LPAE so
make sure we give 32 bits addresses to the IOs.
Signed-off-by: Lior Amsalem al...@marvell.com
Tested-by: Franklin
On Thu, Mar 21, 2013 at 05:26:15PM +0100, Gregory CLEMENT wrote:
> From: Lior Amsalem
>
> For mvebu IOs are 32 bits and we have 40 bits memory due to LPAE so
> make sure we give 32 bits addresses to the IOs.
Hi Gregory, Lior
I don't really understand what this comment is supposed to mean. I
On 03/21/2013 11:26 AM, Gregory CLEMENT wrote:
> From: Lior Amsalem
>
> For mvebu IOs are 32 bits and we have 40 bits memory due to LPAE so
> make sure we give 32 bits addresses to the IOs.
>
> Signed-off-by: Lior Amsalem
> Tested-by: Franklin
> Signed-off-by: Gregory CLEMENT
> ---
>
From: Lior Amsalem
For mvebu IOs are 32 bits and we have 40 bits memory due to LPAE so
make sure we give 32 bits addresses to the IOs.
Signed-off-by: Lior Amsalem
Tested-by: Franklin
Signed-off-by: Gregory CLEMENT
---
arch/arm/mach-mvebu/Kconfig |1 +
1 file changed, 1 insertion(+)
From: Lior Amsalem al...@marvell.com
For mvebu IOs are 32 bits and we have 40 bits memory due to LPAE so
make sure we give 32 bits addresses to the IOs.
Signed-off-by: Lior Amsalem al...@marvell.com
Tested-by: Franklin f...@marvell.com
Signed-off-by: Gregory CLEMENT
On 03/21/2013 11:26 AM, Gregory CLEMENT wrote:
From: Lior Amsalem al...@marvell.com
For mvebu IOs are 32 bits and we have 40 bits memory due to LPAE so
make sure we give 32 bits addresses to the IOs.
Signed-off-by: Lior Amsalem al...@marvell.com
Tested-by: Franklin f...@marvell.com
On Thu, Mar 21, 2013 at 05:26:15PM +0100, Gregory CLEMENT wrote:
From: Lior Amsalem al...@marvell.com
For mvebu IOs are 32 bits and we have 40 bits memory due to LPAE so
make sure we give 32 bits addresses to the IOs.
Hi Gregory, Lior
I don't really understand what this comment is supposed
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