From: Dmitry Osipenko <dig...@gmail.com>

Tegra's timer has 29 bits for the counter and for the "load" register
which sets counter to a load-value. The counter's value is lower than
the actual value by 1 because it starts to decrement after one tick,
hence the maximum number of ticks that hardware can handle equals to
29 bits + 1.

Signed-off-by: Dmitry Osipenko <dig...@gmail.com>
Acked-by: Jon Hunter <jonath...@nvidia.com>
Acked-by: Thierry Reding <tred...@nvidia.com>
Signed-off-by: Daniel Lezcano <daniel.lezc...@linaro.org>
---
 drivers/clocksource/timer-tegra.c | 10 +++++++++-
 1 file changed, 9 insertions(+), 1 deletion(-)

diff --git a/drivers/clocksource/timer-tegra.c 
b/drivers/clocksource/timer-tegra.c
index a907e71065bd..e9635c25eef4 100644
--- a/drivers/clocksource/timer-tegra.c
+++ b/drivers/clocksource/timer-tegra.c
@@ -139,9 +139,17 @@ static int tegra_timer_setup(unsigned int cpu)
        irq_force_affinity(to->clkevt.irq, cpumask_of(cpu));
        enable_irq(to->clkevt.irq);
 
+       /*
+        * Tegra's timer uses n+1 scheme for the counter, i.e. timer will
+        * fire after one tick if 0 is loaded and thus minimum number of
+        * ticks is 1. In result both of the clocksource's tick limits are
+        * higher than a minimum and maximum that hardware register can
+        * take by 1, this is then taken into account by set_next_event
+        * callback.
+        */
        clockevents_config_and_register(&to->clkevt, timer_of_rate(to),
                                        1, /* min */
-                                       0x1fffffff); /* 29 bits */
+                                       0x1fffffff + 1); /* max 29 bits + 1 */
 
        return 0;
 }
-- 
2.17.1

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