Re: [PATCH 4/4] drm/msm: Fix default fb var width and height

2015-03-06 Thread Rob Clark
On Fri, Mar 6, 2015 at 1:12 PM, Rob Clark robdcl...@gmail.com wrote: On Thu, Mar 5, 2015 at 3:20 PM, Hai Li h...@codeaurora.org wrote: The framebuffer var width and height should reflect the size of framebuffer memory allocated, which is the entire surface size. In case of dual DSI connectors

Re: [PATCH 4/4] drm/msm: Fix default fb var width and height

2015-03-06 Thread Rob Clark
On Thu, Mar 5, 2015 at 3:20 PM, Hai Li h...@codeaurora.org wrote: The framebuffer var width and height should reflect the size of framebuffer memory allocated, which is the entire surface size. In case of dual DSI connectors with TILE properties, this change makes the whole image show on the

Re: [PATCH 4/4] drm/msm: Fix default fb var width and height

2015-03-06 Thread hali
Hi Rob, On Fri, Mar 6, 2015 at 1:12 PM, Rob Clark robdcl...@gmail.com wrote: On Thu, Mar 5, 2015 at 3:20 PM, Hai Li h...@codeaurora.org wrote: The framebuffer var width and height should reflect the size of framebuffer memory allocated, which is the entire surface size. In case of dual DSI

[PATCH 4/4] drm/msm: Fix default fb var width and height

2015-03-05 Thread Hai Li
The framebuffer var width and height should reflect the size of framebuffer memory allocated, which is the entire surface size. In case of dual DSI connectors with TILE properties, this change makes the whole image show on the dual DSI panel, instead of duplicated images on both sides.