On Sun, Apr 23, 2017 at 06:37:44PM +0800, Icenowy Zheng wrote:
> Allwinner "Display Engine 2.0" contains some clock controls in it.
>
> In order to add them as clock drivers, we need a device tree binding.
> Add the binding here.
>
> Also add the device tree binding headers.
>
> Signed-off-by:
On Sun, Apr 23, 2017 at 06:37:44PM +0800, Icenowy Zheng wrote:
> Allwinner "Display Engine 2.0" contains some clock controls in it.
>
> In order to add them as clock drivers, we need a device tree binding.
> Add the binding here.
>
> Also add the device tree binding headers.
>
> Signed-off-by:
Allwinner "Display Engine 2.0" contains some clock controls in it.
In order to add them as clock drivers, we need a device tree binding.
Add the binding here.
Also add the device tree binding headers.
Signed-off-by: Icenowy Zheng
---
Changes in v5:
- Moved dt-binding headers
Allwinner "Display Engine 2.0" contains some clock controls in it.
In order to add them as clock drivers, we need a device tree binding.
Add the binding here.
Also add the device tree binding headers.
Signed-off-by: Icenowy Zheng
---
Changes in v5:
- Moved dt-binding headers here.
- Changed
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