Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-30 Thread Anssi Hannula
johann deneux wrote: > On 3/27/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: > >> Ok, so how to deal with these devices? Does anybody have some idea? >> That's >> what I was talking about somewhere in the beginning of this thread, >> the raw >> values, because it seems too specific for letting kernel

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-30 Thread Dmitry Torokhov
On 3/28/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: Jiri Slaby napsal(a): > Dmitry Torokhov napsal(a): >> On Tuesday 27 March 2007 17:34, johann deneux wrote: >>> What about adding a member to ff_effect which would be the number of the motor? >>> We can't change the layout of ff_effect too much

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-30 Thread Dmitry Torokhov
On 3/28/07, Jiri Slaby [EMAIL PROTECTED] wrote: Jiri Slaby napsal(a): Dmitry Torokhov napsal(a): On Tuesday 27 March 2007 17:34, johann deneux wrote: What about adding a member to ff_effect which would be the number of the motor? We can't change the layout of ff_effect too much though, so

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-30 Thread Anssi Hannula
johann deneux wrote: On 3/27/07, Jiri Slaby [EMAIL PROTECTED] wrote: Ok, so how to deal with these devices? Does anybody have some idea? That's what I was talking about somewhere in the beginning of this thread, the raw values, because it seems too specific for letting kernel to cope with

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-28 Thread Jiri Slaby
Jiri Slaby napsal(a): > Dmitry Torokhov napsal(a): >> On Tuesday 27 March 2007 17:34, johann deneux wrote: >>> What about adding a member to ff_effect which would be the number of the >>> motor? >>> We can't change the layout of ff_effect too much though, so we have to >>> find unused bits and

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-28 Thread Jiri Slaby
Dmitry Torokhov napsal(a): > On Tuesday 27 March 2007 17:34, johann deneux wrote: >> What about adding a member to ff_effect which would be the number of the >> motor? >> We can't change the layout of ff_effect too much though, so we have to >> find unused bits and put them to work. >> >> For

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-28 Thread Jiri Slaby
Dmitry Torokhov napsal(a): > On Tuesday 27 March 2007 17:34, johann deneux wrote: >> What about adding a member to ff_effect which would be the number of the >> motor? >> We can't change the layout of ff_effect too much though, so we have to >> find unused bits and put them to work. >> >> For

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-28 Thread Jiri Slaby
Dmitry Torokhov napsal(a): On Tuesday 27 March 2007 17:34, johann deneux wrote: What about adding a member to ff_effect which would be the number of the motor? We can't change the layout of ff_effect too much though, so we have to find unused bits and put them to work. For instance, we

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-28 Thread Jiri Slaby
Dmitry Torokhov napsal(a): On Tuesday 27 March 2007 17:34, johann deneux wrote: What about adding a member to ff_effect which would be the number of the motor? We can't change the layout of ff_effect too much though, so we have to find unused bits and put them to work. For instance, we

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-28 Thread Jiri Slaby
Jiri Slaby napsal(a): Dmitry Torokhov napsal(a): On Tuesday 27 March 2007 17:34, johann deneux wrote: What about adding a member to ff_effect which would be the number of the motor? We can't change the layout of ff_effect too much though, so we have to find unused bits and put them to work.

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread Dmitry Torokhov
On Tuesday 27 March 2007 17:34, johann deneux wrote: > What about adding a member to ff_effect which would be the number of the > motor? > We can't change the layout of ff_effect too much though, so we have to > find unused bits and put them to work. > > For instance, we could replace > > __u16

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread johann deneux
On 3/27/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: Ok, so how to deal with these devices? Does anybody have some idea? That's what I was talking about somewhere in the beginning of this thread, the raw values, because it seems too specific for letting kernel to cope with each of these devices

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread Jiri Slaby
johann deneux napsal(a): > On 3/27/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: >> johann deneux napsal(a): >> > Are we >> > misunderstanding eachother maybe? By "vector" I mean a triplet of >> > numbers, when you say "torques" and "forces vector", do you mean that >> > each effect is composed of a

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread johann deneux
On 3/27/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: johann deneux napsal(a): > On 3/27/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: >> Dmitry Torokhov napsal(a): >> > On Wednesday 21 March 2007 18:03, johann deneux wrote: >> >> I have forgotten the details of ioctl: Wouldn't the >> >> following work?

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread Jiri Slaby
johann deneux napsal(a): > On 3/27/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: >> Dmitry Torokhov napsal(a): >> > On Wednesday 21 March 2007 18:03, johann deneux wrote: >> >> I have forgotten the details of ioctl: Wouldn't the >> >> following work? >> >> No, at least, as far as I understand this. I

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread johann deneux
On 3/27/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: Dmitry Torokhov napsal(a): > On Wednesday 21 March 2007 18:03, johann deneux wrote: >> On 3/21/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: >>> Dmitry Torokhov napsal(a): On 3/21/07, johann deneux <[EMAIL PROTECTED]> wrote: > I would

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread Jiri Slaby
Dmitry Torokhov napsal(a): > On Wednesday 21 March 2007 18:03, johann deneux wrote: >> On 3/21/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: >>> Dmitry Torokhov napsal(a): On 3/21/07, johann deneux <[EMAIL PROTECTED]> wrote: > I would suggest adding a new effect type (3d effect) and extending

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread Jiri Slaby
Dmitry Torokhov napsal(a): On Wednesday 21 March 2007 18:03, johann deneux wrote: On 3/21/07, Jiri Slaby [EMAIL PROTECTED] wrote: Dmitry Torokhov napsal(a): On 3/21/07, johann deneux [EMAIL PROTECTED] wrote: I would suggest adding a new effect type (3d effect) and extending the union in

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread johann deneux
On 3/27/07, Jiri Slaby [EMAIL PROTECTED] wrote: Dmitry Torokhov napsal(a): On Wednesday 21 March 2007 18:03, johann deneux wrote: On 3/21/07, Jiri Slaby [EMAIL PROTECTED] wrote: Dmitry Torokhov napsal(a): On 3/21/07, johann deneux [EMAIL PROTECTED] wrote: I would suggest adding a new effect

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread Jiri Slaby
johann deneux napsal(a): On 3/27/07, Jiri Slaby [EMAIL PROTECTED] wrote: Dmitry Torokhov napsal(a): On Wednesday 21 March 2007 18:03, johann deneux wrote: I have forgotten the details of ioctl: Wouldn't the following work? No, at least, as far as I understand this. I have computed

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread johann deneux
On 3/27/07, Jiri Slaby [EMAIL PROTECTED] wrote: johann deneux napsal(a): On 3/27/07, Jiri Slaby [EMAIL PROTECTED] wrote: Dmitry Torokhov napsal(a): On Wednesday 21 March 2007 18:03, johann deneux wrote: I have forgotten the details of ioctl: Wouldn't the following work? No, at least,

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread Jiri Slaby
johann deneux napsal(a): On 3/27/07, Jiri Slaby [EMAIL PROTECTED] wrote: johann deneux napsal(a): Are we misunderstanding eachother maybe? By vector I mean a triplet of numbers, when you say torques and forces vector, do you mean that each effect is composed of a bunch of torques? Ok,

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread johann deneux
On 3/27/07, Jiri Slaby [EMAIL PROTECTED] wrote: Ok, so how to deal with these devices? Does anybody have some idea? That's what I was talking about somewhere in the beginning of this thread, the raw values, because it seems too specific for letting kernel to cope with each of these devices

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-27 Thread Dmitry Torokhov
On Tuesday 27 March 2007 17:34, johann deneux wrote: What about adding a member to ff_effect which would be the number of the motor? We can't change the layout of ff_effect too much though, so we have to find unused bits and put them to work. For instance, we could replace __u16 type;

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-22 Thread Dmitry Torokhov
On Wednesday 21 March 2007 18:03, johann deneux wrote: > On 3/21/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: > > Dmitry Torokhov napsal(a): > > > On 3/21/07, johann deneux <[EMAIL PROTECTED]> wrote: > > >> I would suggest adding a new effect type (3d effect) and extending the > > >> union in struct

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-22 Thread Dmitry Torokhov
On Wednesday 21 March 2007 18:03, johann deneux wrote: On 3/21/07, Jiri Slaby [EMAIL PROTECTED] wrote: Dmitry Torokhov napsal(a): On 3/21/07, johann deneux [EMAIL PROTECTED] wrote: I would suggest adding a new effect type (3d effect) and extending the union in struct ff_effect. Let

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread johann deneux
On 3/21/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: Dmitry Torokhov napsal(a): > On 3/21/07, johann deneux <[EMAIL PROTECTED]> wrote: >> I would suggest adding a new effect type (3d effect) and extending the >> union in struct ff_effect. >> Let me know if I'm too vague, I already suggested that

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread Jiri Slaby
Dmitry Torokhov napsal(a): > On 3/21/07, johann deneux <[EMAIL PROTECTED]> wrote: >> I would suggest adding a new effect type (3d effect) and extending the >> union in struct ff_effect. >> Let me know if I'm too vague, I already suggested that solution but >> got no answer. I wonder if my mail got

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread Dmitry Torokhov
On 3/21/07, johann deneux <[EMAIL PROTECTED]> wrote: On 3/21/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: > STenyaK (Bruno González) napsal(a): > > On 3/14/07, Dmitry Torokhov <[EMAIL PROTECTED]> wrote: > >> > I have a question: if the force is to be 3D, why only 3 possible > >> values? > >> > What

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread johann deneux
On 3/21/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: STenyaK (Bruno González) napsal(a): > On 3/14/07, Dmitry Torokhov <[EMAIL PROTECTED]> wrote: >> > I have a question: if the force is to be 3D, why only 3 possible >> values? >> > What would they be, 3 torques or 3 forces? In the case of car sims

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread Jiri Slaby
Jiri Slaby napsal(a): > - something else? (did I forget something) Maybe someone's (Dmitry's?) idea with envelopes? regards, -- http://www.fi.muni.cz/~xslaby/Jiri Slaby faculty of informatics, masaryk university, brno, cz e-mail: jirislaby gmail com, gpg pubkey fingerprint: B674

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread Jiri Slaby
STenyaK (Bruno González) napsal(a): > On 3/14/07, Dmitry Torokhov <[EMAIL PROTECTED]> wrote: >> > I have a question: if the force is to be 3D, why only 3 possible >> values? >> > What would they be, 3 torques or 3 forces? In the case of car sims (ff >> > steering wheels), only one axis of torque

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread Jiri Slaby
STenyaK (Bruno González) napsal(a): On 3/14/07, Dmitry Torokhov [EMAIL PROTECTED] wrote: I have a question: if the force is to be 3D, why only 3 possible values? What would they be, 3 torques or 3 forces? In the case of car sims (ff steering wheels), only one axis of torque is usually used

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread Jiri Slaby
Jiri Slaby napsal(a): - something else? (did I forget something) Maybe someone's (Dmitry's?) idea with envelopes? regards, -- http://www.fi.muni.cz/~xslaby/Jiri Slaby faculty of informatics, masaryk university, brno, cz e-mail: jirislaby gmail com, gpg pubkey fingerprint: B674 9967

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread johann deneux
On 3/21/07, Jiri Slaby [EMAIL PROTECTED] wrote: STenyaK (Bruno González) napsal(a): On 3/14/07, Dmitry Torokhov [EMAIL PROTECTED] wrote: I have a question: if the force is to be 3D, why only 3 possible values? What would they be, 3 torques or 3 forces? In the case of car sims (ff

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread Dmitry Torokhov
On 3/21/07, johann deneux [EMAIL PROTECTED] wrote: On 3/21/07, Jiri Slaby [EMAIL PROTECTED] wrote: STenyaK (Bruno González) napsal(a): On 3/14/07, Dmitry Torokhov [EMAIL PROTECTED] wrote: I have a question: if the force is to be 3D, why only 3 possible values? What would they be, 3

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread Jiri Slaby
Dmitry Torokhov napsal(a): On 3/21/07, johann deneux [EMAIL PROTECTED] wrote: I would suggest adding a new effect type (3d effect) and extending the union in struct ff_effect. Let me know if I'm too vague, I already suggested that solution but got no answer. I wonder if my mail got lost,

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-21 Thread johann deneux
On 3/21/07, Jiri Slaby [EMAIL PROTECTED] wrote: Dmitry Torokhov napsal(a): On 3/21/07, johann deneux [EMAIL PROTECTED] wrote: I would suggest adding a new effect type (3d effect) and extending the union in struct ff_effect. Let me know if I'm too vague, I already suggested that solution but

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-17 Thread johann deneux
On 3/16/07, Pavel Machek <[EMAIL PROTECTED]> wrote: Hi! > >Why did you remove all Cced people? Anyway I filtered > >some of them out > > > >johann deneux napsal(a): > >> You are right, the direction in ff_effect is meant to > >be an angle. > >> A dirty solution would be to use the 16 bits as

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-17 Thread johann deneux
On 3/16/07, Pavel Machek [EMAIL PROTECTED] wrote: Hi! Why did you remove all Cced people? Anyway I filtered some of them out johann deneux napsal(a): You are right, the direction in ff_effect is meant to be an angle. A dirty solution would be to use the 16 bits as two 8-bits angles.

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-16 Thread Pavel Machek
Hi! > >Why did you remove all Cced people? Anyway I filtered > >some of them out > > > >johann deneux napsal(a): > >> You are right, the direction in ff_effect is meant to > >be an angle. > >> A dirty solution would be to use the 16 bits as two > >8-bits angles. Or > > > >That would be a

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-16 Thread Pavel Machek
Hi! Why did you remove all Cced people? Anyway I filtered some of them out johann deneux napsal(a): You are right, the direction in ff_effect is meant to be an angle. A dirty solution would be to use the 16 bits as two 8-bits angles. Or That would be a problem as I need 3x

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-15 Thread STenyaK (Bruno González)
On 3/15/07, johann deneux <[EMAIL PROTECTED]> wrote: On 3/14/07, STenyaK (Bruno González) <[EMAIL PROTECTED]> wrote: > Ideally, afaik we should use: > -3 values for translation force (linear force): x,y,z components of > the force vector. > -4 values for rotation force (torque): x,y,z,w

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-15 Thread johann deneux
On 3/14/07, STenyaK (Bruno González) <[EMAIL PROTECTED]> wrote: On 3/14/07, Dmitry Torokhov <[EMAIL PROTECTED]> wrote: > > I have a question: if the force is to be 3D, why only 3 possible values? > > What would they be, 3 torques or 3 forces? In the case of car sims (ff > > steering wheels),

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-15 Thread johann deneux
On 3/14/07, Dmitry Torokhov <[EMAIL PROTECTED]> wrote: On 3/14/07, STenyaK (Bruno González) <[EMAIL PROTECTED]> wrote: > > > On 3/14/07, Anssi Hannula <[EMAIL PROTECTED]> wrote: > > >> Do we have any idea if there any users of FF out there? > > > > > > At least me :). I'm using it for wheel and

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-15 Thread johann deneux
On 3/14/07, Dmitry Torokhov [EMAIL PROTECTED] wrote: On 3/14/07, STenyaK (Bruno González) [EMAIL PROTECTED] wrote: On 3/14/07, Anssi Hannula [EMAIL PROTECTED] wrote: Do we have any idea if there any users of FF out there? At least me :). I'm using it for wheel and joystick in modules

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-15 Thread johann deneux
On 3/14/07, STenyaK (Bruno González) [EMAIL PROTECTED] wrote: On 3/14/07, Dmitry Torokhov [EMAIL PROTECTED] wrote: I have a question: if the force is to be 3D, why only 3 possible values? What would they be, 3 torques or 3 forces? In the case of car sims (ff steering wheels), only one axis

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-15 Thread STenyaK (Bruno González)
On 3/15/07, johann deneux [EMAIL PROTECTED] wrote: On 3/14/07, STenyaK (Bruno González) [EMAIL PROTECTED] wrote: Ideally, afaik we should use: -3 values for translation force (linear force): x,y,z components of the force vector. -4 values for rotation force (torque): x,y,z,w components of

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread STenyaK (Bruno González)
On 3/14/07, Dmitry Torokhov <[EMAIL PROTECTED]> wrote: > I have a question: if the force is to be 3D, why only 3 possible values? > What would they be, 3 torques or 3 forces? In the case of car sims (ff > steering wheels), only one axis of torque is usually used (except for 6 dof > platforms, as

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Dmitry Torokhov
On 3/14/07, STenyaK (Bruno González) <[EMAIL PROTECTED]> wrote: On 3/14/07, Anssi Hannula <[EMAIL PROTECTED]> wrote: > >> Do we have any idea if there any users of FF out there? > > > > At least me :). I'm using it for wheel and joystick in modules for locally > > developped multiplatform

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Anssi Hannula
Jiri Slaby wrote: > Dmitry Torokhov napsal(a): >> On 3/13/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: >>> Why did you remove all Cced people? Anyway I filtered some of them out >>> >>> johann deneux napsal(a): You are right, the direction in ff_effect is meant to be an angle. A dirty

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread STenyaK (Bruno González)
On 3/14/07, Anssi Hannula <[EMAIL PROTECTED]> wrote: > >> Do we have any idea if there any users of FF out there? > > > > At least me :). I'm using it for wheel and joystick in modules for locally > > developped multiplatform virtual reality system. > > Wine and BZflag come to mind, though I

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Jiri Slaby
Anssi Hannula napsal(a): > Jiri Slaby wrote: >> Dmitry Torokhov napsal(a): >>> On 3/13/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: Why did you remove all Cced people? Anyway I filtered some of them out johann deneux napsal(a): > You are right, the direction in ff_effect is meant

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Jiri Slaby
Jiri Slaby napsal(a): > Also yet another one such as FF_VECTOR or FF_3D could be considered as one > posibility, but it's still the same -- to have no more than 3 entries to > pass forces... (for example johann's FF pedals) -- http://www.fi.muni.cz/~xslaby/Jiri Slaby faculty of

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Jiri Slaby
Dmitry Torokhov napsal(a): > On 3/13/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: >> Why did you remove all Cced people? Anyway I filtered some of them out >> >> johann deneux napsal(a): >> > You are right, the direction in ff_effect is meant to be an angle. >> > A dirty solution would be to use the

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Dmitry Torokhov
On 3/13/07, Jiri Slaby <[EMAIL PROTECTED]> wrote: Why did you remove all Cced people? Anyway I filtered some of them out johann deneux napsal(a): > You are right, the direction in ff_effect is meant to be an angle. > A dirty solution would be to use the 16 bits as two 8-bits angles. Or That

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Dmitry Torokhov
On 3/13/07, Jiri Slaby [EMAIL PROTECTED] wrote: Why did you remove all Cced people? Anyway I filtered some of them out johann deneux napsal(a): You are right, the direction in ff_effect is meant to be an angle. A dirty solution would be to use the 16 bits as two 8-bits angles. Or That would

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Jiri Slaby
Dmitry Torokhov napsal(a): On 3/13/07, Jiri Slaby [EMAIL PROTECTED] wrote: Why did you remove all Cced people? Anyway I filtered some of them out johann deneux napsal(a): You are right, the direction in ff_effect is meant to be an angle. A dirty solution would be to use the 16 bits as two

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Jiri Slaby
Jiri Slaby napsal(a): Also yet another one such as FF_VECTOR or FF_3D could be considered as one posibility, but it's still the same -- to have no more than 3 entries to pass forces... (for example johann's FF pedals) -- http://www.fi.muni.cz/~xslaby/Jiri Slaby faculty of

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Jiri Slaby
Anssi Hannula napsal(a): Jiri Slaby wrote: Dmitry Torokhov napsal(a): On 3/13/07, Jiri Slaby [EMAIL PROTECTED] wrote: Why did you remove all Cced people? Anyway I filtered some of them out johann deneux napsal(a): You are right, the direction in ff_effect is meant to be an angle. A dirty

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread STenyaK (Bruno González)
On 3/14/07, Anssi Hannula [EMAIL PROTECTED] wrote: Do we have any idea if there any users of FF out there? At least me :). I'm using it for wheel and joystick in modules for locally developped multiplatform virtual reality system. Wine and BZflag come to mind, though I think the

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Dmitry Torokhov
On 3/14/07, STenyaK (Bruno González) [EMAIL PROTECTED] wrote: On 3/14/07, Anssi Hannula [EMAIL PROTECTED] wrote: Do we have any idea if there any users of FF out there? At least me :). I'm using it for wheel and joystick in modules for locally developped multiplatform virtual reality

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread Anssi Hannula
Jiri Slaby wrote: Dmitry Torokhov napsal(a): On 3/13/07, Jiri Slaby [EMAIL PROTECTED] wrote: Why did you remove all Cced people? Anyway I filtered some of them out johann deneux napsal(a): You are right, the direction in ff_effect is meant to be an angle. A dirty solution would be to use

Re: FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-14 Thread STenyaK (Bruno González)
On 3/14/07, Dmitry Torokhov [EMAIL PROTECTED] wrote: I have a question: if the force is to be 3D, why only 3 possible values? What would they be, 3 torques or 3 forces? In the case of car sims (ff steering wheels), only one axis of torque is usually used (except for 6 dof platforms, as

FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-13 Thread Jiri Slaby
Why did you remove all Cced people? Anyway I filtered some of them out johann deneux napsal(a): You are right, the direction in ff_effect is meant to be an angle. A dirty solution would be to use the 16 bits as two 8-bits angles. Or That would be a problem as I need 3x 16bits. maybe we

FF layer restrictions [Was: [PATCH 1/1] Input: add sensable phantom driver]

2007-03-13 Thread Jiri Slaby
Why did you remove all Cced people? Anyway I filtered some of them out johann deneux napsal(a): You are right, the direction in ff_effect is meant to be an angle. A dirty solution would be to use the 16 bits as two 8-bits angles. Or That would be a problem as I need 3x 16bits. maybe we