On Tue, Feb 20, 2018 at 09:32:08PM -0800, Cameron Gutman wrote:
> On 02/20/2018 11:33 AM, Rodrigo Rivas Costa wrote:
> > +static void steam_work_connect_cb(struct work_struct *work)
> > +{
> > + struct steam_device *steam = container_of(work, struct steam_device,
> > +
On Tue, Feb 20, 2018 at 8:33 PM, Rodrigo Rivas Costa
wrote:
> There are two ways to connect the Steam Controller: directly to the USB
> or with the USB wireless adapter. Both methods are similar, but the
> wireless adapter can connect up to 4 devices at the same time.
>
> The wired device will ap
On 02/20/2018 11:33 AM, Rodrigo Rivas Costa wrote:
> +static void steam_work_connect_cb(struct work_struct *work)
> +{
> + struct steam_device *steam = container_of(work, struct steam_device,
> + work_connect);
> + unsigned long flags;
> +
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