Hi Mauro,
On Thursday 05 July 2012 17:46:36 Mauro Carvalho Chehab wrote:
Em 11-06-2012 06:39, Sakari Ailus escreveu:
On Mon, Jun 11, 2012 at 09:50:54AM +0200, Laurent Pinchart wrote:
On Sunday 10 June 2012 23:22:59 Sakari Ailus wrote:
Hi Mauro,
Here are two V4L2 API cleanup patches;
Em 11-06-2012 06:39, Sakari Ailus escreveu:
On Mon, Jun 11, 2012 at 09:50:54AM +0200, Laurent Pinchart wrote:
Hi Sakari,
On Sunday 10 June 2012 23:22:59 Sakari Ailus wrote:
Hi Mauro,
Here are two V4L2 API cleanup patches; the first removes __user from
videodev2.h from a few places, making
Em 10-06-2012 17:22, Sakari Ailus escreveu:
Hi Mauro,
Here are two V4L2 API cleanup patches; the first removes __user from
videodev2.h from a few places, making it possible to use the header file
as such in user space, while the second one changes the
v4l2_buffer.input field back to
Hi Mauro,
Mauro Carvalho Chehab wrote:
Em 10-06-2012 17:22, Sakari Ailus escreveu:
Hi Mauro,
Here are two V4L2 API cleanup patches; the first removes __user from
videodev2.h from a few places, making it possible to use the header file
as such in user space, while the second one changes the
On Thu, Jul 5, 2012 at 6:21 PM, Sakari Ailus sakari.ai...@iki.fi wrote:
There was a discussion between Ezequiel and Hans that in my understanding
led to a conclusion there's no such use case, at least one which would be
properly supported by the hardware. (Please correct me if I'm mistaken.)
Em 05-07-2012 18:21, Sakari Ailus escreveu:
Hi Mauro,
Mauro Carvalho Chehab wrote:
Em 10-06-2012 17:22, Sakari Ailus escreveu:
Hi Mauro,
Here are two V4L2 API cleanup patches; the first removes __user from
videodev2.h from a few places, making it possible to use the header file
as such
Em 05-07-2012 18:31, Ezequiel Garcia escreveu:
On Thu, Jul 5, 2012 at 6:21 PM, Sakari Ailus sakari.ai...@iki.fi wrote:
There was a discussion between Ezequiel and Hans that in my understanding
led to a conclusion there's no such use case, at least one which would be
properly supported by the
Hi Sakari,
On Sunday 17 June 2012 10:54:32 Sakari Ailus wrote:
On Sun, Jun 17, 2012 at 12:03:06AM +0200, Laurent Pinchart wrote:
On Monday 11 June 2012 12:39:44 Sakari Ailus wrote:
On Mon, Jun 11, 2012 at 09:50:54AM +0200, Laurent Pinchart wrote:
On Sunday 10 June 2012 23:22:59 Sakari
On Sun, Jun 17, 2012 at 12:03:06AM +0200, Laurent Pinchart wrote:
Hi Sakari,
Hi Laurent,
On Monday 11 June 2012 12:39:44 Sakari Ailus wrote:
On Mon, Jun 11, 2012 at 09:50:54AM +0200, Laurent Pinchart wrote:
On Sunday 10 June 2012 23:22:59 Sakari Ailus wrote:
Hi Mauro,
Here
Hi Sakari,
On Monday 11 June 2012 12:39:44 Sakari Ailus wrote:
On Mon, Jun 11, 2012 at 09:50:54AM +0200, Laurent Pinchart wrote:
On Sunday 10 June 2012 23:22:59 Sakari Ailus wrote:
Hi Mauro,
Here are two V4L2 API cleanup patches; the first removes __user from
videodev2.h from a
Hi Sakari,
On Sunday 10 June 2012 23:22:59 Sakari Ailus wrote:
Hi Mauro,
Here are two V4L2 API cleanup patches; the first removes __user from
videodev2.h from a few places, making it possible to use the header file
as such in user space, while the second one changes the
v4l2_buffer.input
On Mon, Jun 11, 2012 at 09:50:54AM +0200, Laurent Pinchart wrote:
Hi Sakari,
On Sunday 10 June 2012 23:22:59 Sakari Ailus wrote:
Hi Mauro,
Here are two V4L2 API cleanup patches; the first removes __user from
videodev2.h from a few places, making it possible to use the header file
as
Hi Mauro,
Here are two V4L2 API cleanup patches; the first removes __user from
videodev2.h from a few places, making it possible to use the header file
as such in user space, while the second one changes the
v4l2_buffer.input field back to reserved.
The following changes since commit
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