From: Colin Ian King <colin.k...@canonical.com>

Don't populate arrays slowIncrDecLUT and fastIncrDecLUT on the stack but
instead make them static. Makes the object code smaller by over 100 bytes:

   text    data     bss     dec     hex filename
  27776     832      64   28672    7000 drxd_hard.o

   text    data     bss     dec     hex filename
  27530     976      64   28570    6f9a drxd_hard.o

Signed-off-by: Colin Ian King <colin.k...@canonical.com>
---
 drivers/media/dvb-frontends/drxd_hard.c | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/drivers/media/dvb-frontends/drxd_hard.c 
b/drivers/media/dvb-frontends/drxd_hard.c
index 17638e08835a..7d04400b18dd 100644
--- a/drivers/media/dvb-frontends/drxd_hard.c
+++ b/drivers/media/dvb-frontends/drxd_hard.c
@@ -638,8 +638,10 @@ static int SetCfgIfAgc(struct drxd_state *state, struct 
SCfgAgc *cfg)
                        /* == Speed == */
                        {
                                const u16 maxRur = 8;
-                               const u16 slowIncrDecLUT[] = { 3, 4, 4, 5, 6 };
-                               const u16 fastIncrDecLUT[] = { 14, 15, 15, 16,
+                               static const u16 slowIncrDecLUT[] = {
+                                       3, 4, 4, 5, 6 };
+                               const u16 fastIncrDecLUT[] = {
+                                       14, 15, 15, 16,
                                        17, 18, 18, 19,
                                        20, 21, 22, 23,
                                        24, 26, 27, 28,
-- 
2.11.0

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