On Wednesday, December 15, 2010 00:50:44 Laurent Pinchart wrote:
Hi Clemens,
On Tuesday 14 December 2010 14:49:15 Clemens Ladisch wrote:
Laurent Pinchart wrote:
On Tuesday 14 December 2010 13:40:21 Hans Verkuil wrote:
On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote:
*
Hi Clemens,
On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote:
I wrote:
I'll see if I can draw up the ALSA-specific media stuff over the weekend.
Sorry, wrong weekend.
Anyway, below are some remarks and a patch.
Thank you. Please see my comments inline.
* Entity types
Hi Clemens,
On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote:
I wrote:
I'll see if I can draw up the ALSA-specific media stuff over the
weekend.
Sorry, wrong weekend.
Anyway, below are some remarks and a patch.
Thank you. Please see my comments inline.
* Entity types
Hi Hans,
On Tuesday 14 December 2010 13:40:21 Hans Verkuil wrote:
On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote:
* Entity types
TYPE_NODE was renamed to TYPE_DEVICE because node sounds like a node
in a graph, which does not distinguish it from other entity types
because
Laurent Pinchart wrote:
On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote:
TYPE_EXT describes entities that represent some interface to the
external world, TYPE_INT those that are internal to the entire device.
(I'm not sure if that distinction is very useful, but TYPE_SUBDEV seems
to
Laurent Pinchart wrote:
On Tuesday 14 December 2010 13:40:21 Hans Verkuil wrote:
On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote:
* Entity types
TYPE_NODE was renamed to TYPE_DEVICE because node sounds like a node
in a graph, which does not distinguish it from other entity
At Tue, 14 Dec 2010 14:31:55 +0100,
Clemens Ladisch wrote:
Should we have an AUDIO category ?
Probably not, because there are combined audio/video jacks, any maybe
other entities.
Yes, nowadays HDMI / DP are pretty common, for example.
Takashi
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Hi Clemens,
On Tuesday 14 December 2010 14:31:55 Clemens Ladisch wrote:
Laurent Pinchart wrote:
On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote:
TYPE_EXT describes entities that represent some interface to the
external world, TYPE_INT those that are internal to the entire device.
Hi Clemens, Laurent, Hans others!
Clemens Ladisch wrote:
I wrote:
I'll see if I can draw up the ALSA-specific media stuff over the weekend.
Sorry, wrong weekend.
Anyway, below are some remarks and a patch.
* Entity types
TYPE_NODE was renamed to TYPE_DEVICE because node sounds
Laurent Pinchart wrote:
On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote:
TYPE_EXT describes entities that represent some interface to the
external world, TYPE_INT those that are internal to the entire device.
(I'm not sure if that distinction is very useful, but TYPE_SUBDEV seems
Hi Hans,
On Tuesday 14 December 2010 15:51:08 Hans Verkuil wrote:
Laurent Pinchart wrote:
On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote:
TYPE_EXT describes entities that represent some interface to the
external world, TYPE_INT those that are internal to the entire device.
Laurent Pinchart wrote:
On Tuesday 14 December 2010 14:31:55 Clemens Ladisch wrote:
Laurent Pinchart wrote:
On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote:
EXT_SPEAKER also includes headphones; there might be made a case for
having those as a separate subtype.
Hi Clemens,
On Tuesday 14 December 2010 14:49:15 Clemens Ladisch wrote:
Laurent Pinchart wrote:
On Tuesday 14 December 2010 13:40:21 Hans Verkuil wrote:
On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote:
* Entity types
TYPE_NODE was renamed to TYPE_DEVICE because node
I wrote:
I'll see if I can draw up the ALSA-specific media stuff over the weekend.
Sorry, wrong weekend.
Anyway, below are some remarks and a patch.
* Entity types
TYPE_NODE was renamed to TYPE_DEVICE because node sounds like a node
in a graph, which does not distinguish it from other entity
Hi Mark and others!
Mark Brown wrote:
On Tue, Dec 07, 2010 at 07:11:39PM +0100, Hans Verkuil wrote:
Ah, now I understand what you mean. Would 'activated' be better than
'active'?
Better, yes, though it still sounds a bit like something should be
actively (IYSWIM) happening. In the
Hi,
On Tuesday 07 December 2010 20:03:28 Mark Brown wrote:
On Tue, Dec 07, 2010 at 07:11:39PM +0100, Hans Verkuil wrote:
Ah, now I understand what you mean. Would 'activated' be better than
'active'?
Better, yes, though it still sounds a bit like something should be
actively (IYSWIM)
On Friday, December 03, 2010 15:54:08 Mark Brown wrote:
On Fri, Dec 03, 2010 at 02:50:58PM +0100, Laurent Pinchart wrote:
On Friday 03 December 2010 13:06:18 Hans Verkuil wrote:
Just to confirm thinks, Mark's proposal is to replace 'connected' by
'linked' and 'active' by 'connected'.
On Tue, Dec 07, 2010 at 06:13:35PM +0100, Hans Verkuil wrote:
Personally I think this is perfectly clear. The original confusion came from
the word 'active', which I understand means 'streaming' in alsa. By adding
a 'streaming' flag in addition to the active flag I think it will be clear
that
On Tuesday, December 07, 2010 18:55:05 Mark Brown wrote:
On Tue, Dec 07, 2010 at 06:13:35PM +0100, Hans Verkuil wrote:
Personally I think this is perfectly clear. The original confusion came from
the word 'active', which I understand means 'streaming' in alsa. By adding
a 'streaming' flag
On Tue, Dec 07, 2010 at 07:11:39PM +0100, Hans Verkuil wrote:
Ah, now I understand what you mean. Would 'activated' be better than 'active'?
Better, yes, though it still sounds a bit like something should be
actively (IYSWIM) happening. In the absence of better ideas I could go
with this.
Hi Hans,
Adding by the original CC list which was dropped by mistake.
On Friday 03 December 2010 13:06:18 Hans Verkuil wrote:
On Friday, December 03, 2010 11:19:36 Laurent Pinchart wrote:
On Sunday 28 November 2010 16:57:00 you wrote:
On Sunday, November 28, 2010 13:34:45 Laurent Pinchart
On Fri, Dec 03, 2010 at 02:50:58PM +0100, Laurent Pinchart wrote:
On Friday 03 December 2010 13:06:18 Hans Verkuil wrote:
Just to confirm thinks, Mark's proposal is to replace 'connected' by
'linked' and 'active' by 'connected'. Are we on the same page here ?
Yes, but when I read it
Hi Mark,
On Friday 26 November 2010 15:14:42 Mark Brown wrote:
On Fri, Nov 26, 2010 at 03:13:36PM +0100, Laurent Pinchart wrote:
On Thursday 25 November 2010 16:49:52 Mark Brown wrote:
On Thu, Nov 25, 2010 at 04:40:41PM +0100, Laurent Pinchart wrote:
It's supposed to reflect whether the
On Sunday, November 28, 2010 13:34:45 Laurent Pinchart wrote:
Hi Mark,
On Friday 26 November 2010 15:14:42 Mark Brown wrote:
On Fri, Nov 26, 2010 at 03:13:36PM +0100, Laurent Pinchart wrote:
On Thursday 25 November 2010 16:49:52 Mark Brown wrote:
On Thu, Nov 25, 2010 at 04:40:41PM
Hi Mark,
On Thursday 25 November 2010 16:49:52 Mark Brown wrote:
On Thu, Nov 25, 2010 at 04:40:41PM +0100, Laurent Pinchart wrote:
On Thursday 25 November 2010 14:36:50 Mark Brown wrote:
On Thu, Nov 25, 2010 at 03:28:10AM +0100, Laurent Pinchart wrote:
+ MEDIA_LINK_FLAG_ACTIVE
On Fri, Nov 26, 2010 at 03:13:36PM +0100, Laurent Pinchart wrote:
On Thursday 25 November 2010 16:49:52 Mark Brown wrote:
On Thu, Nov 25, 2010 at 04:40:41PM +0100, Laurent Pinchart wrote:
It's supposed to reflect whether the link can carry data. Think of the
active flag as a valve on a
On Thu, Nov 25, 2010 at 03:28:10AM +0100, Laurent Pinchart wrote:
+Links have flags that describe the link capabilities and state.
+ MEDIA_LINK_FLAG_ACTIVE indicates that the link is active and can be
+ used to transfer media data. When two or more links target a sink pad,
+ only
On Thu, Nov 25, 2010 at 04:40:41PM +0100, Laurent Pinchart wrote:
On Thursday 25 November 2010 14:36:50 Mark Brown wrote:
On Thu, Nov 25, 2010 at 03:28:10AM +0100, Laurent Pinchart wrote:
+ MEDIA_LINK_FLAG_ACTIVE indicates that the link is active and can be
+ used to transfer media data.
As video hardware pipelines become increasingly complex and
configurable, the current hardware description through v4l2 subdevices
reaches its limits. In addition to enumerating and configuring
subdevices, video camera drivers need a way to discover and modify at
runtime how those subdevices are
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