Re: [PATCH v2 04/14] v4l: vsp1: Store source and sink pointers as vsp1_entity

2017-07-20 Thread Mauro Carvalho Chehab
Em Thu, 13 Jul 2017 14:00:31 +0100 Kieran Bingham escreveu: > Hi Laurent, > > This looks like a good simplification/removal of obfuscation to me! > > On 26/06/17 19:12, Laurent Pinchart wrote: > > The internal VSP entity source and sink pointers are

Re: [PATCH v2 04/14] v4l: vsp1: Store source and sink pointers as vsp1_entity

2017-07-13 Thread Kieran Bingham
Hi Laurent, This looks like a good simplification/removal of obfuscation to me! On 26/06/17 19:12, Laurent Pinchart wrote: > The internal VSP entity source and sink pointers are stored as > media_entity pointers, which are then cast to a vsp1_entity. As all > sources and sinks are vsp1_entity

[PATCH v2 04/14] v4l: vsp1: Store source and sink pointers as vsp1_entity

2017-06-26 Thread Laurent Pinchart
The internal VSP entity source and sink pointers are stored as media_entity pointers, which are then cast to a vsp1_entity. As all sources and sinks are vsp1_entity instances, we can store the vsp1_entity pointers directly. Signed-off-by: Laurent Pinchart