On 9/2/19 10:59 AM, Jiunn Chang wrote:
Add user control press operands:
  - Mute Function
  - Restore Volume Function


Please add more details to the commit message. It would be helpful
to know more about the features that are getting added.

Signed-off-by: Jiunn Chang <c0d1n61...@gmail.com>
---

Changes made since v2:

I assume you meant since v1?

  - change node->state.mute to boolean

8---------------------------------------------------------------------------8<

  utils/cec-compliance/cec-test-audio.cpp | 32 +++++++++++++++++++++++++
  utils/cec-follower/cec-processing.cpp   |  6 +++++
  2 files changed, 38 insertions(+)

diff --git a/utils/cec-compliance/cec-test-audio.cpp 
b/utils/cec-compliance/cec-test-audio.cpp
index 8611350e..872bb9ad 100644
--- a/utils/cec-compliance/cec-test-audio.cpp
+++ b/utils/cec-compliance/cec-test-audio.cpp
@@ -673,6 +673,32 @@ static int sac_user_control_press_mute(struct node *node, 
unsigned me, unsigned
        return 0;
  }
+static int sac_user_control_press_mute_function(struct node *node, unsigned me, unsigned la, bool interactive)
+{
+       __u8 ret;
+
+       if ((ret = sac_util_send_user_control_press(node, me, la, 0x65)))

Would it help to add a define for 0x65 - same comment on other uses
such as 0x66

+               return ret;
+       fail_on_test_v2(node->remote[la].cec_version,
+                       la == CEC_LOG_ADDR_AUDIOSYSTEM &&
+                       node->remote[la].mute == CEC_OP_AUD_MUTE_STATUS_ON);
+
+       return 0;
+}
+
+static int sac_user_control_press_restore_volume_function(struct node *node, 
unsigned me, unsigned la, bool interactive)
+{
+       __u8 ret;
+
+       if ((ret = sac_util_send_user_control_press(node, me, la, 0x66)))

Same here?

+               return ret;
+       fail_on_test_v2(node->remote[la].cec_version,
+                       la == CEC_LOG_ADDR_AUDIOSYSTEM &&
+                       node->remote[la].mute == CEC_OP_AUD_MUTE_STATUS_OFF);
+
+       return 0;
+}
+
  static int sac_user_control_release(struct node *node, unsigned me, unsigned 
la, bool interactive)
  {
        struct cec_msg msg = {};
@@ -763,6 +789,12 @@ struct remote_subtest sac_subtests[] = {
        { "User Control Pressed (Mute)",
          CEC_LOG_ADDR_MASK_AUDIOSYSTEM | CEC_LOG_ADDR_MASK_TV,
          sac_user_control_press_mute },
+       { "User Control Pressed (Restore Volume Function)",
+         CEC_LOG_ADDR_MASK_AUDIOSYSTEM | CEC_LOG_ADDR_MASK_TV,
+         sac_user_control_press_restore_volume_function },
+       { "User Control Pressed (Mute Function)",
+         CEC_LOG_ADDR_MASK_AUDIOSYSTEM | CEC_LOG_ADDR_MASK_TV,
+         sac_user_control_press_mute_function },
        { "User Control Released",
          CEC_LOG_ADDR_MASK_AUDIOSYSTEM | CEC_LOG_ADDR_MASK_TV,
          sac_user_control_release },
diff --git a/utils/cec-follower/cec-processing.cpp 
b/utils/cec-follower/cec-processing.cpp
index 27172560..a38f664b 100644
--- a/utils/cec-follower/cec-processing.cpp
+++ b/utils/cec-follower/cec-processing.cpp
@@ -516,6 +516,12 @@ static void processMsg(struct node *node, struct cec_msg 
&msg, unsigned me)
                case 0x43:
                        node->state.mute = !node->state.mute;
                        break;

Looks like this is existing usage. Still it would make sense to add
a define for these as self documenting.

+               case 0x65:
+                       node->state.mute = true;
+                       break;
+               case 0x66:
+                       node->state.mute = false;
+                       break;
                case 0x6B:
                        if (!enter_standby(node))
                                exit_standby(node);


thanks,
-- Shuah

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