Re: dosemu-1.1.3.5 for testing.

2002-10-27 Thread Lars Bjørndal
Compile problem: I've upgraded to RedHat 8.0 since the last time I compiled Dosemu. The error message is: make[3]: Entering directory `/home/lrs/dosemu-1.1.3/src/base/init' bison -y -v -do parser.c parser.y gcc -c -D_GNU_SOURCE -O2 -fomit-frame-pointer -MD -mcpu=i686 -fno-strict-aliasing

Re: dosemu-1.1.3.5 for testing.

2002-10-27 Thread Reinhard Karcher
Am Sonntag, 27. Oktober 2002 14:54 schrieb Lars Bjørndal: Compile problem: I've upgraded to RedHat 8.0 since the last time I compiled Dosemu. The error message is: make[3]: Entering directory `/home/lrs/dosemu-1.1.3/src/base/init' bison -y -v -do parser.c parser.y gcc -c -D_GNU_SOURCE -O2

Re: Bug in the latest version

2002-10-27 Thread Lars Bjørndal
How do I unpack the wp.exe-file? I've tried loadfix c:\wp51\wp.exe. Doing this command two times, results in the same error. Hartmut Figge [EMAIL PROTECTED] writes: [Stas Sergeev]: Btw, wp.exe is exepack'ed. To my memory exepack was a constant source of troubles (Packed file corrupt and

Re: Bug in the latest version

2002-10-27 Thread Stas Sergeev
Hello. Lars BjÛrndal wrote: I've noticed that if I use dosemu-1.0.1, the mem-command gives, in the line largest executable program size 617K, 1.1.3.5, the same command and config gives 611K. Why, do you think? I can recall only one change in a memory allocation algo of that times, which is

Re: Bug in the latest version

2002-10-27 Thread Stas Sergeev
Hello. Hartmut Figge wrote: Looking in the folder, in which ancient batch files resides, shows e.g. push.bat, which contains the line 'loadfix push'. That cured the problem with the 'corrupte file' and was the only way, to use that game. I don't agree. loadfix works around the exepack bugs by

Re: Bug in the latest version

2002-10-27 Thread Hartmut Figge
[Stas Sergeev]: Hartmut Figge wrote: Looking in the folder, in which ancient batch files resides, shows e.g. push.bat, which contains the line 'loadfix push'. That cured the problem with the 'corrupte file' and was the only way, to use that game. I don't agree. loadfix works around the