On 10 December 2013 07:48, Paul Walmsley pwalms...@nvidia.com wrote:
Treat both negative and zero return values from clk_round_rate() as errors.
This is needed since subsequent patches will convert clk_round_rate()'s
return value to be an unsigned type, rather than a signed type, since some
On Monday 09 December 2013 09:18 PM, Paul Walmsley wrote:
Treat both negative and zero return values from clk_round_rate() as errors.
This is needed since subsequent patches will convert clk_round_rate()'s
return value to be an unsigned type, rather than a signed type, since some
clock
Treat both negative and zero return values from clk_round_rate() as
errors. This is needed since subsequent patches will convert
clk_round_rate()'s return value to be an unsigned type, rather than a
signed type, since some clock sources can generate rates higher than
(2^31)-1 Hz.