Tero Kristo writes:
> PRCM interrupts are now handled with the chained handler mechanism. This patch
> also changes the PRCM interrupts to be of one-shot type,
Not sure I understand the change to one-shot. But since I don't think
you need the handlers anymore, I don't think this change matters
PRCM interrupts are now handled with the chained handler mechanism. This patch
also changes the PRCM interrupts to be of one-shot type, and the interrupt
does not clear the wakeup statuses anymore. Clearing of the wakeup interrupts
is done just before entering idle, as we probably have more time to