Re: [PATCH v2 10/24] mips/cpu: Make sure play_dead() doesn't return

2023-02-13 Thread Philippe Mathieu-Daudé
On 14/2/23 08:05, Josh Poimboeuf wrote: play_dead() doesn't return. Make that more explicit with a BUG(). BUG() is preferable to unreachable() because BUG() is a more explicit failure mode and avoids undefined behavior like falling off the edge of the function into whatever code happens to be

[PATCH v2 10/24] mips/cpu: Make sure play_dead() doesn't return

2023-02-13 Thread Josh Poimboeuf
play_dead() doesn't return. Make that more explicit with a BUG(). BUG() is preferable to unreachable() because BUG() is a more explicit failure mode and avoids undefined behavior like falling off the edge of the function into whatever code happens to be next. Acked-by: Florian Fainelli