Re: [Linuxsampler-devel] Explaining the code base for SFZ

2009-11-23 Thread Christopher Cherrett
Original Message Subject: Re: [Linuxsampler-devel] Explaining the code base for SFZ From: Andreas Persson To: linuxsampler-devel@lists.sourceforge.net Date: 11/23/09 01:17 > Christopher Cherrett wrote: > >> Is there a design doc somewhere that can explain how th

Re: [Linuxsampler-devel] Explaining the code base for SFZ

2009-11-23 Thread Andreas Persson
Christopher Cherrett wrote: > Is there a design doc somewhere that can explain how the sfz engine > works in linuxsampler? None that I know of. > Does it interact with libgig? No, the sfz parsing functions are in LS itself, in src/engines/sfz/sfz.h and src/engines/sfz/sfz.cpp. > I wanted to l

[Linuxsampler-devel] Explaining the code base for SFZ

2009-11-22 Thread Christopher Cherrett
Is there a design doc somewhere that can explain how the sfz engine works in linuxsampler? Does it interact with libgig? What is the flow of loading a sfz file and playing it? I wanted to look in the code for a bit but was wanting a bit of an introduction as to where I should look. Thanks!