Original Message
Subject: Re: [Linuxsampler-devel] Explaining the code base for SFZ
From: Andreas Persson
To: linuxsampler-devel@lists.sourceforge.net
Date: 11/23/09 01:17
> Christopher Cherrett wrote:
>
>> Is there a design doc somewhere that can explain how th
Christopher Cherrett wrote:
> Is there a design doc somewhere that can explain how the sfz engine
> works in linuxsampler?
None that I know of.
> Does it interact with libgig?
No, the sfz parsing functions are in LS itself, in src/engines/sfz/sfz.h
and src/engines/sfz/sfz.cpp.
> I wanted to l
Is there a design doc somewhere that can explain how the sfz engine
works in linuxsampler? Does it interact with libgig? What is the flow of
loading a sfz file and playing it?
I wanted to look in the code for a bit but was wanting a bit of an
introduction as to where I should look.
Thanks!