Re: [Linuxsampler-devel] Occasional clicks at the beginning of the played sample (fwd)

2014-06-27 Thread Holger Marzen
On Fri, 27 Jun 2014, Christian Schoenebeck wrote: > seq_* opcodes seems to define "round robin" selection for regions in the SFZ > format. I just had a short look at current SFZ code, and as far as I could > see > it right now, round robin selection in the SFZ engine could indeed be buggy. > >

Re: [Linuxsampler-devel] Occasional clicks at the beginning of the played sample (fwd)

2014-06-27 Thread Christian Schoenebeck
On Thursday 26 June 2014 19:49:21 Holger Marzen wrote: > I tested some more. The sfz-file begins with: > > > seq_length=2 > ampeg_decay=37 > ampeg_sustain=0.001 > ampeg_release=0.4 > loop_mode=loop_continuous > > sample=1_E_a.wav > lokey=0 hikey=28 > [...] > > I noticed that if I set seq_length

[Linuxsampler-devel] Occasional clicks at the beginning of the played sample (fwd)

2014-06-26 Thread Holger Marzen
Hi all, I tested some more. The sfz-file begins with: seq_length=2 ampeg_decay=37 ampeg_sustain=0.001 ampeg_release=0.4 loop_mode=loop_continuous sample=1_E_a.wav lokey=0 hikey=28 [...] I noticed that if I set seq_length=1 the clicks don't happen. The clicks only happen when - seq_length=2 -

[Linuxsampler-devel] Occasional clicks at the beginning of the played sample

2014-06-26 Thread Holger Marzen
Xubuntu 12.04 LTS, Kernels 3.5, 3.15-lowlatency and 3.14.3 with realtime patch 16 GB RAM, Core i5, SSD (desktop and notebook computer) linuxsampler svn 2482 (I also tried a recent one yesterday but it crashed) sfz engine used jack used Tested with linuxsampler standalone, linuxsampler-dssi and lin