Re: Alice

2005-11-23 Thread Anthony Moss
Shirl wrote:
 Apple's first Lisa game was most likely the MAZE program written by Steve
 Capps, the author of the ALICE game. I recall reading a ST. MAC maqgazine
 article about MAZE which talked about its origins on the Lisa. I believe
 ALICE came after MAZE.

If you Google for information about Andy Hertzfeld's program Switcher for
the Mac 512K, you'll find various anecdotes about its creation. One of them
involves a letter from Bill Gates to Andy, saying how delighted he was with
the demo version of Switcher, and how he had wasted far too much time playing
Amazing (Steve Capps' maze game, that Andy used to demo Switcher).

 You should try to contact Steve Capps directly and see if he has the Lisa
 version. If he does, you may not be able to run it since it most likely was
 written for the LISA MONITOR environment which is super rare. This
 environment was Apple's internal development environment for the Lisa
 predating the LISA WORKSHOP environment. The other Lisa environment from
 Apple was the LISA OPERATING SYSTEM which was used by the LISA OFFICE
 SYSTEM.

That doesn't surprise me too much. I've looked at Alice for the Mac with 
ResEdit, and it does all sorts of naughty things, like writing the title
screen directly to video memory, and not using the Mac's system of resources.


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Re: Alice

2005-11-23 Thread Shirl

Hi Anthony,

Your comments about the Amazing and Alice games are interesting reading.
Andy Hertzfeld's Macintosh Folklore web site (www.folklore.org) has the
Amazing story you mention.

I have the source listing to Amazing which I got from Steve Capps many years
ago. This was written mostly in Lisa Pascal with a bit of 68000 assembly
language using the Lisa Monitor development environment. As you said about
Alice's programming, Amazing too contains hardware dependent features. I
recall Amazing was written for the original Macintosh's small
black-and-white screen and updated the screen's memory buffer directly
instead of using the LisaGraf (opps, I mean QuickDraw) graphics library.

Q: Can you send me a copy of the Alice disk you have in disk copy format? I
don't have a copy of this game and would like one if possible. I can send
you the Amazing program and source listing.

- David Craig

--
From: Anthony Moss [EMAIL PROTECTED]
To: LisaList lisalist@mail.maclaunch.com
Subject: Re: Alice
Date: Wed, Nov 23, 2005, 6:59 AM


Shirl wrote:
 Apple's first Lisa game was most likely the MAZE program written by Steve
 Capps, the author of the ALICE game. I recall reading a ST. MAC maqgazine
 article about MAZE which talked about its origins on the Lisa. I believe
 ALICE came after MAZE.

If you Google for information about Andy Hertzfeld's program Switcher for
the Mac 512K, you'll find various anecdotes about its creation. One of them
involves a letter from Bill Gates to Andy, saying how delighted he was with
the demo version of Switcher, and how he had wasted far too much time
playing
Amazing (Steve Capps' maze game, that Andy used to demo Switcher).

 You should try to contact Steve Capps directly and see if he has the Lisa
 version. If he does, you may not be able to run it since it most likely was
 written for the LISA MONITOR environment which is super rare. This
 environment was Apple's internal development environment for the Lisa
 predating the LISA WORKSHOP environment. The other Lisa environment from
 Apple was the LISA OPERATING SYSTEM which was used by the LISA OFFICE
 SYSTEM.

That doesn't surprise me too much. I've looked at Alice for the Mac with
ResEdit, and it does all sorts of naughty things, like writing the title
screen directly to video memory, and not using the Mac's system of
resources.


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Re: Alice

2005-11-21 Thread sauersr
I don't think anyone has the Lisa version of Alice. I wrote to several
members of the original Mac team, including Capps, and only received a
reply from one of them, I believe it was the creator of folklore.org.

If I'm wrong, I'd love to get a copy. After all, it's Apple's first game,
right? That makes the Lisa the first Apple computer to run an Apple game.

Steve


 Could someone with a Lisa, and a copy of Steve Capps' game
 Alice Through The Looking Glass, tell me how you summon the
 Cheshire Cat (the configuration menu) in that version of the
 game? I've been trying to do it in the Mac version, but to
 no avail.

 How much disk space does the Lisa version use? The version
 for the Mac takes up 80K; is it possible that the Cheshire
 Cat was removed to allow the game to run in 128K?


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