Re: [Lldb-commits] [PATCH] D94846: Allow breakpoints to be set on C++11 inline initializers
> On Jan 19, 2021, at 3:34 PM, David Blaikie wrote: > > On Tue, Jan 19, 2021 at 2:55 PM Jim Ingham wrote: >> >> >> >>> On Jan 19, 2021, at 11:40 AM, David Blaikie wrote: >>> >>> On Tue, Jan 19, 2021 at 10:17 AM Jim Ingham wrote: > On Jan 17, 2021, at 10:47 AM, David Blaikie wrote: > > On Fri, Jan 15, 2021 at 6:22 PM Jim Ingham wrote: >> >> If you set a breakpoint on source lines with no line table entries, lldb >> slides the actual match forward to the nearest line table entry to the >> given line number. That's necessary for instance because if you lay out >> your function definitions over multiple lines they won't all get line >> table entries, but we don't want people to have to guess which of them >> was... Same is true of more complicated compound statements. > > Ah, sure - gdb seems to do that too, totally makes sense - as you say, > it'd be pretty hard to know exactly which tokens end up with > corresponding entries in the line table and which don't (especially > under optimizations and complex compound statements). Yeah, I think you either have to have this heuristic, or have a debugger that can display "valid breakpoint locations". The old Metrowerks debugger used to do it that way. They only put up breakpoint affordances in the UI for the lines that had line table entries and there was no free-form way to set breakpoints, so you couldn't do an ambiguous thing. But I don't think we have that option in lldb. >>> >>> Could be nice to have in source printing on the command line and could >>> be done more fully in IDE integrations like XCode - but yeah, still >>> would want all this sliding stuff for raw command line usage even if >>> we had the rest. >> >> If we just cared about lines and not columns, it would be pretty easy to >> annotate the source line output, maybe just a • before each breakable line. >> Marking the column locations as well, while keeping the whole thing >> readable, is a bit trickier. >> >> The problem with Xcode is that they don't do full compiles as you are >> editing. They do run the front end for code completion, brace matching, >> etc... But that doesn't generate line tables. So you would have to support >> breakpoints in files where you do and don't know the valid line table >> entries. If you didn't design for using the compiled code for UI in the >> IDE, it's not easy to add it in after the fact. >> >>> >> So people like that, but they really hate it when they have: >> >> >> #ifdef SOMETHING_NOT_DEFINED >> >> int foo() { >> >> } >> >> #else >> int bar() { >> >> } >> #end >> >> but with lots more junk so you can't see the ifdef's and then they set a >> breakpoint in the "int foo" part and the breakpoint gets moved to bar >> instead and then doesn't get hit. > > Ah, indeed - that is a curious case that could be surprising to a > user. Thanks for explaining it - though it seems gdb doesn't special > case this & does produce the not-quite-what-the-user-intended > behavior. > >> You might try to argue that they should have checked where the >> breakpoint actually landed before coming into your office to yell at >> you, but it's likely to leave you with fewer friends... > > FWIW: I don't have coworkers or friends come into my office to yell at > me about anything like this, and I don't really think anyone should - > that's not appropriate behavior for a workplace. > > Having a nuanced discussion about the tradeoff of features - sure. Yeah, IME people get cheesed off at debuggers in ways they don't with compilers. I have some theories, but more of the after work quality than the public mailing list quality. >> So I was trying to detect this case and not move the breakpoint if >> sliding it crossed over the function start boundary. That way you'd see >> that the breakpoint didn't work, and go figure out why. > > Neat idea! > >> The thinko in the original version was that we were still doing this >> when we DIDN'T have to slide the breakpoint, when we got an exact match >> in the line table. In that case, we shouldn't try to second guess the >> line table at all. That's the patch in this fix. > > Might this still leave some confusing behavior. Now it'll slide > forward into a function, but it won't slide forward into an > initializer? (so now the user has to know exactly which lines of the > initializer are attributed to the line table, making that somewhat > difficult to use?) Yes I knew this was a tradeoff of the implementation. If I did a more in depth search in order to slide this over to function initializer, it would IMO add way more
Re: [Lldb-commits] [PATCH] D94846: Allow breakpoints to be set on C++11 inline initializers
On Tue, Jan 19, 2021 at 2:55 PM Jim Ingham wrote: > > > > > On Jan 19, 2021, at 11:40 AM, David Blaikie wrote: > > > > On Tue, Jan 19, 2021 at 10:17 AM Jim Ingham wrote: > >> > >> > >> > >>> On Jan 17, 2021, at 10:47 AM, David Blaikie wrote: > >>> > >>> On Fri, Jan 15, 2021 at 6:22 PM Jim Ingham wrote: > > If you set a breakpoint on source lines with no line table entries, lldb > slides the actual match forward to the nearest line table entry to the > given line number. That's necessary for instance because if you lay out > your function definitions over multiple lines they won't all get line > table entries, but we don't want people to have to guess which of them > was... Same is true of more complicated compound statements. > >>> > >>> Ah, sure - gdb seems to do that too, totally makes sense - as you say, > >>> it'd be pretty hard to know exactly which tokens end up with > >>> corresponding entries in the line table and which don't (especially > >>> under optimizations and complex compound statements). > >> > >> Yeah, I think you either have to have this heuristic, or have a debugger > >> that can display "valid breakpoint locations". The old Metrowerks > >> debugger used to do it that way. They only put up breakpoint affordances > >> in the UI for the lines that had line table entries and there was no > >> free-form way to set breakpoints, so you couldn't do an ambiguous thing. > >> But I don't think we have that option in lldb. > > > > Could be nice to have in source printing on the command line and could > > be done more fully in IDE integrations like XCode - but yeah, still > > would want all this sliding stuff for raw command line usage even if > > we had the rest. > > If we just cared about lines and not columns, it would be pretty easy to > annotate the source line output, maybe just a • before each breakable line. > Marking the column locations as well, while keeping the whole thing readable, > is a bit trickier. > > The problem with Xcode is that they don't do full compiles as you are > editing. They do run the front end for code completion, brace matching, > etc... But that doesn't generate line tables. So you would have to support > breakpoints in files where you do and don't know the valid line table > entries. If you didn't design for using the compiled code for UI in the IDE, > it's not easy to add it in after the fact. > > > > So people like that, but they really hate it when they have: > > > #ifdef SOMETHING_NOT_DEFINED > > int foo() { > > } > > #else > int bar() { > > } > #end > > but with lots more junk so you can't see the ifdef's and then they set a > breakpoint in the "int foo" part and the breakpoint gets moved to bar > instead and then doesn't get hit. > >>> > >>> Ah, indeed - that is a curious case that could be surprising to a > >>> user. Thanks for explaining it - though it seems gdb doesn't special > >>> case this & does produce the not-quite-what-the-user-intended > >>> behavior. > >>> > You might try to argue that they should have checked where the > breakpoint actually landed before coming into your office to yell at > you, but it's likely to leave you with fewer friends... > >>> > >>> FWIW: I don't have coworkers or friends come into my office to yell at > >>> me about anything like this, and I don't really think anyone should - > >>> that's not appropriate behavior for a workplace. > >>> > >>> Having a nuanced discussion about the tradeoff of features - sure. > >> > >> Yeah, IME people get cheesed off at debuggers in ways they don't with > >> compilers. I have some theories, but more of the after work quality than > >> the public mailing list quality. > >> > So I was trying to detect this case and not move the breakpoint if > sliding it crossed over the function start boundary. That way you'd see > that the breakpoint didn't work, and go figure out why. > >>> > >>> Neat idea! > >>> > The thinko in the original version was that we were still doing this > when we DIDN'T have to slide the breakpoint, when we got an exact match > in the line table. In that case, we shouldn't try to second guess the > line table at all. That's the patch in this fix. > >>> > >>> Might this still leave some confusing behavior. Now it'll slide > >>> forward into a function, but it won't slide forward into an > >>> initializer? (so now the user has to know exactly which lines of the > >>> initializer are attributed to the line table, making that somewhat > >>> difficult to use?) > >> > >> > >> Yes I knew this was a tradeoff of the implementation. If I did a more in > >> depth search in order to slide this over to function initializer, it would > >> IMO add way more complexity to an already overly fiddly part of the > >> debugger, and the trade-off didn't seem worth it. Most
Re: [Lldb-commits] [PATCH] D94846: Allow breakpoints to be set on C++11 inline initializers
> On Jan 19, 2021, at 11:40 AM, David Blaikie wrote: > > On Tue, Jan 19, 2021 at 10:17 AM Jim Ingham wrote: >> >> >> >>> On Jan 17, 2021, at 10:47 AM, David Blaikie wrote: >>> >>> On Fri, Jan 15, 2021 at 6:22 PM Jim Ingham wrote: If you set a breakpoint on source lines with no line table entries, lldb slides the actual match forward to the nearest line table entry to the given line number. That's necessary for instance because if you lay out your function definitions over multiple lines they won't all get line table entries, but we don't want people to have to guess which of them was... Same is true of more complicated compound statements. >>> >>> Ah, sure - gdb seems to do that too, totally makes sense - as you say, >>> it'd be pretty hard to know exactly which tokens end up with >>> corresponding entries in the line table and which don't (especially >>> under optimizations and complex compound statements). >> >> Yeah, I think you either have to have this heuristic, or have a debugger >> that can display "valid breakpoint locations". The old Metrowerks debugger >> used to do it that way. They only put up breakpoint affordances in the UI >> for the lines that had line table entries and there was no free-form way to >> set breakpoints, so you couldn't do an ambiguous thing. But I don't think >> we have that option in lldb. > > Could be nice to have in source printing on the command line and could > be done more fully in IDE integrations like XCode - but yeah, still > would want all this sliding stuff for raw command line usage even if > we had the rest. If we just cared about lines and not columns, it would be pretty easy to annotate the source line output, maybe just a • before each breakable line. Marking the column locations as well, while keeping the whole thing readable, is a bit trickier. The problem with Xcode is that they don't do full compiles as you are editing. They do run the front end for code completion, brace matching, etc... But that doesn't generate line tables. So you would have to support breakpoints in files where you do and don't know the valid line table entries. If you didn't design for using the compiled code for UI in the IDE, it's not easy to add it in after the fact. > So people like that, but they really hate it when they have: #ifdef SOMETHING_NOT_DEFINED int foo() { } #else int bar() { } #end but with lots more junk so you can't see the ifdef's and then they set a breakpoint in the "int foo" part and the breakpoint gets moved to bar instead and then doesn't get hit. >>> >>> Ah, indeed - that is a curious case that could be surprising to a >>> user. Thanks for explaining it - though it seems gdb doesn't special >>> case this & does produce the not-quite-what-the-user-intended >>> behavior. >>> You might try to argue that they should have checked where the breakpoint actually landed before coming into your office to yell at you, but it's likely to leave you with fewer friends... >>> >>> FWIW: I don't have coworkers or friends come into my office to yell at >>> me about anything like this, and I don't really think anyone should - >>> that's not appropriate behavior for a workplace. >>> >>> Having a nuanced discussion about the tradeoff of features - sure. >> >> Yeah, IME people get cheesed off at debuggers in ways they don't with >> compilers. I have some theories, but more of the after work quality than >> the public mailing list quality. >> So I was trying to detect this case and not move the breakpoint if sliding it crossed over the function start boundary. That way you'd see that the breakpoint didn't work, and go figure out why. >>> >>> Neat idea! >>> The thinko in the original version was that we were still doing this when we DIDN'T have to slide the breakpoint, when we got an exact match in the line table. In that case, we shouldn't try to second guess the line table at all. That's the patch in this fix. >>> >>> Might this still leave some confusing behavior. Now it'll slide >>> forward into a function, but it won't slide forward into an >>> initializer? (so now the user has to know exactly which lines of the >>> initializer are attributed to the line table, making that somewhat >>> difficult to use?) >> >> >> Yes I knew this was a tradeoff of the implementation. If I did a more in >> depth search in order to slide this over to function initializer, it would >> IMO add way more complexity to an already overly fiddly part of the >> debugger, and the trade-off didn't seem worth it. Most initializers have a >> fairly simple structure, as opposed say to the before the body part of a >> function definition (that's got to have a name, but I don't know it off the >> top of my head.) So I think the payoff would be a lot
Re: [Lldb-commits] [PATCH] D94846: Allow breakpoints to be set on C++11 inline initializers
On Tue, Jan 19, 2021 at 10:17 AM Jim Ingham wrote: > > > > > On Jan 17, 2021, at 10:47 AM, David Blaikie wrote: > > > > On Fri, Jan 15, 2021 at 6:22 PM Jim Ingham wrote: > >> > >> If you set a breakpoint on source lines with no line table entries, lldb > >> slides the actual match forward to the nearest line table entry to the > >> given line number. That's necessary for instance because if you lay out > >> your function definitions over multiple lines they won't all get line > >> table entries, but we don't want people to have to guess which of them > >> was... Same is true of more complicated compound statements. > > > > Ah, sure - gdb seems to do that too, totally makes sense - as you say, > > it'd be pretty hard to know exactly which tokens end up with > > corresponding entries in the line table and which don't (especially > > under optimizations and complex compound statements). > > Yeah, I think you either have to have this heuristic, or have a debugger that > can display "valid breakpoint locations". The old Metrowerks debugger used > to do it that way. They only put up breakpoint affordances in the UI for the > lines that had line table entries and there was no free-form way to set > breakpoints, so you couldn't do an ambiguous thing. But I don't think we > have that option in lldb. Could be nice to have in source printing on the command line and could be done more fully in IDE integrations like XCode - but yeah, still would want all this sliding stuff for raw command line usage even if we had the rest. > >> So people like that, but they really hate it when they have: > >> > >> > >> #ifdef SOMETHING_NOT_DEFINED > >> > >> int foo() { > >> > >> } > >> > >> #else > >> int bar() { > >> > >> } > >> #end > >> > >> but with lots more junk so you can't see the ifdef's and then they set a > >> breakpoint in the "int foo" part and the breakpoint gets moved to bar > >> instead and then doesn't get hit. > > > > Ah, indeed - that is a curious case that could be surprising to a > > user. Thanks for explaining it - though it seems gdb doesn't special > > case this & does produce the not-quite-what-the-user-intended > > behavior. > > > >> You might try to argue that they should have checked where the breakpoint > >> actually landed before coming into your office to yell at you, but it's > >> likely to leave you with fewer friends... > > > > FWIW: I don't have coworkers or friends come into my office to yell at > > me about anything like this, and I don't really think anyone should - > > that's not appropriate behavior for a workplace. > > > > Having a nuanced discussion about the tradeoff of features - sure. > > Yeah, IME people get cheesed off at debuggers in ways they don't with > compilers. I have some theories, but more of the after work quality than the > public mailing list quality. > > >> So I was trying to detect this case and not move the breakpoint if sliding > >> it crossed over the function start boundary. That way you'd see that the > >> breakpoint didn't work, and go figure out why. > > > > Neat idea! > > > >> The thinko in the original version was that we were still doing this when > >> we DIDN'T have to slide the breakpoint, when we got an exact match in the > >> line table. In that case, we shouldn't try to second guess the line table > >> at all. That's the patch in this fix. > > > > Might this still leave some confusing behavior. Now it'll slide > > forward into a function, but it won't slide forward into an > > initializer? (so now the user has to know exactly which lines of the > > initializer are attributed to the line table, making that somewhat > > difficult to use?) > > > Yes I knew this was a tradeoff of the implementation. If I did a more in > depth search in order to slide this over to function initializer, it would > IMO add way more complexity to an already overly fiddly part of the debugger, > and the trade-off didn't seem worth it. Most initializers have a fairly > simple structure, as opposed say to the before the body part of a function > definition (that's got to have a name, but I don't know it off the top of my > head.) So I think the payoff would be a lot less in this area. I asked > around here and the folks I polled agreed that it wasn't worth the complexity. > > > > > Testing some things out: > > > > $ cat break.cpp > > __attribute__((optnone)) int f1() { return 1; } > > struct t1 { > > int // 3 > > i // 4 > > = // 5 > > f1 // 6 > > (); > > t1() { > > } > > }; > > > > t1 v1; > > int main() { > > } > > > > The line table: > > > > AddressLine Column File ISA Discriminator Flags > > -- -- -- -- --- - - > > 0x00401140 1 0 1 0 0 is_stmt > > 0x00401144 1 37 1 0 0 is_stmt > > prologue_end > > 0x00401150 13 0 1 0 0 is_stmt > >
Re: [Lldb-commits] [PATCH] D94846: Allow breakpoints to be set on C++11 inline initializers
> On Jan 17, 2021, at 10:47 AM, David Blaikie wrote: > > On Fri, Jan 15, 2021 at 6:22 PM Jim Ingham wrote: >> >> If you set a breakpoint on source lines with no line table entries, lldb >> slides the actual match forward to the nearest line table entry to the given >> line number. That's necessary for instance because if you lay out your >> function definitions over multiple lines they won't all get line table >> entries, but we don't want people to have to guess which of them was... >> Same is true of more complicated compound statements. > > Ah, sure - gdb seems to do that too, totally makes sense - as you say, > it'd be pretty hard to know exactly which tokens end up with > corresponding entries in the line table and which don't (especially > under optimizations and complex compound statements). Yeah, I think you either have to have this heuristic, or have a debugger that can display "valid breakpoint locations". The old Metrowerks debugger used to do it that way. They only put up breakpoint affordances in the UI for the lines that had line table entries and there was no free-form way to set breakpoints, so you couldn't do an ambiguous thing. But I don't think we have that option in lldb. > >> So people like that, but they really hate it when they have: >> >> >> #ifdef SOMETHING_NOT_DEFINED >> >> int foo() { >> >> } >> >> #else >> int bar() { >> >> } >> #end >> >> but with lots more junk so you can't see the ifdef's and then they set a >> breakpoint in the "int foo" part and the breakpoint gets moved to bar >> instead and then doesn't get hit. > > Ah, indeed - that is a curious case that could be surprising to a > user. Thanks for explaining it - though it seems gdb doesn't special > case this & does produce the not-quite-what-the-user-intended > behavior. > >> You might try to argue that they should have checked where the breakpoint >> actually landed before coming into your office to yell at you, but it's >> likely to leave you with fewer friends... > > FWIW: I don't have coworkers or friends come into my office to yell at > me about anything like this, and I don't really think anyone should - > that's not appropriate behavior for a workplace. > > Having a nuanced discussion about the tradeoff of features - sure. Yeah, IME people get cheesed off at debuggers in ways they don't with compilers. I have some theories, but more of the after work quality than the public mailing list quality. > >> So I was trying to detect this case and not move the breakpoint if sliding >> it crossed over the function start boundary. That way you'd see that the >> breakpoint didn't work, and go figure out why. > > Neat idea! > >> The thinko in the original version was that we were still doing this when we >> DIDN'T have to slide the breakpoint, when we got an exact match in the line >> table. In that case, we shouldn't try to second guess the line table at >> all. That's the patch in this fix. > > Might this still leave some confusing behavior. Now it'll slide > forward into a function, but it won't slide forward into an > initializer? (so now the user has to know exactly which lines of the > initializer are attributed to the line table, making that somewhat > difficult to use?) Yes I knew this was a tradeoff of the implementation. If I did a more in depth search in order to slide this over to function initializer, it would IMO add way more complexity to an already overly fiddly part of the debugger, and the trade-off didn't seem worth it. Most initializers have a fairly simple structure, as opposed say to the before the body part of a function definition (that's got to have a name, but I don't know it off the top of my head.) So I think the payoff would be a lot less in this area. I asked around here and the folks I polled agreed that it wasn't worth the complexity. > > Testing some things out: > > $ cat break.cpp > __attribute__((optnone)) int f1() { return 1; } > struct t1 { > int // 3 > i // 4 > = // 5 > f1 // 6 > (); > t1() { > } > }; > > t1 v1; > int main() { > } > > The line table: > > AddressLine Column File ISA Discriminator Flags > -- -- -- -- --- - - > 0x00401140 1 0 1 0 0 is_stmt > 0x00401144 1 37 1 0 0 is_stmt > prologue_end > 0x00401150 13 0 1 0 0 is_stmt > 0x00401154 14 1 1 0 0 is_stmt > prologue_end > 0x00401158 14 1 1 0 0 is_stmt > end_sequence > 0x00401020 0 0 1 0 0 is_stmt > 0x00401024 12 4 1 0 0 is_stmt > prologue_end > 0x00401040 0 0 1 0 0 is_stmt > 0x0040104b 0 0 1 0 0 is_stmt > end_sequence >
Re: [Lldb-commits] [PATCH] D94846: Allow breakpoints to be set on C++11 inline initializers
On Fri, Jan 15, 2021 at 6:22 PM Jim Ingham wrote: > > If you set a breakpoint on source lines with no line table entries, lldb > slides the actual match forward to the nearest line table entry to the given > line number. That's necessary for instance because if you lay out your > function definitions over multiple lines they won't all get line table > entries, but we don't want people to have to guess which of them was... Same > is true of more complicated compound statements. Ah, sure - gdb seems to do that too, totally makes sense - as you say, it'd be pretty hard to know exactly which tokens end up with corresponding entries in the line table and which don't (especially under optimizations and complex compound statements). > So people like that, but they really hate it when they have: > > > #ifdef SOMETHING_NOT_DEFINED > > int foo() { > > } > > #else > int bar() { > > } > #end > > but with lots more junk so you can't see the ifdef's and then they set a > breakpoint in the "int foo" part and the breakpoint gets moved to bar instead > and then doesn't get hit. Ah, indeed - that is a curious case that could be surprising to a user. Thanks for explaining it - though it seems gdb doesn't special case this & does produce the not-quite-what-the-user-intended behavior. > You might try to argue that they should have checked where the breakpoint > actually landed before coming into your office to yell at you, but it's > likely to leave you with fewer friends... FWIW: I don't have coworkers or friends come into my office to yell at me about anything like this, and I don't really think anyone should - that's not appropriate behavior for a workplace. Having a nuanced discussion about the tradeoff of features - sure. > So I was trying to detect this case and not move the breakpoint if sliding it > crossed over the function start boundary. That way you'd see that the > breakpoint didn't work, and go figure out why. Neat idea! > The thinko in the original version was that we were still doing this when we > DIDN'T have to slide the breakpoint, when we got an exact match in the line > table. In that case, we shouldn't try to second guess the line table at all. > That's the patch in this fix. Might this still leave some confusing behavior. Now it'll slide forward into a function, but it won't slide forward into an initializer? (so now the user has to know exactly which lines of the initializer are attributed to the line table, making that somewhat difficult to use?) Testing some things out: $ cat break.cpp __attribute__((optnone)) int f1() { return 1; } struct t1 { int // 3 i // 4 = // 5 f1 // 6 (); t1() { } }; t1 v1; int main() { } The line table: AddressLine Column File ISA Discriminator Flags -- -- -- -- --- - - 0x00401140 1 0 1 0 0 is_stmt 0x00401144 1 37 1 0 0 is_stmt prologue_end 0x00401150 13 0 1 0 0 is_stmt 0x00401154 14 1 1 0 0 is_stmt prologue_end 0x00401158 14 1 1 0 0 is_stmt end_sequence 0x00401020 0 0 1 0 0 is_stmt 0x00401024 12 4 1 0 0 is_stmt prologue_end 0x00401040 0 0 1 0 0 is_stmt 0x0040104b 0 0 1 0 0 is_stmt end_sequence 0x00401160 8 0 1 0 0 is_stmt 0x00401174 6 7 1 0 0 is_stmt prologue_end 0x0040117f 4 7 1 0 0 is_stmt 0x00401181 9 3 1 0 0 is_stmt 0x00401187 9 3 1 0 0 is_stmt end_sequence Has entries for line 4 and 6 from the initializer (and 8 and 9 from the ctor), but gdb doesn't seem to want to break on any of them. So I'm not sure what gdb's doing, but it seems pretty unhelpful (apparently gdb breaks in to the ctor too late to even let you step into the initializers... guess that's because the initializers are called in the prologue according to the debug info): (gdb) b 1 Breakpoint 1 at 0x401144: file break.cpp, line 1. (gdb) b 2 Breakpoint 2 at 0x401181: file break.cpp, line 9. (gdb) b 3 Note: breakpoint 2 also set at pc 0x401181. Breakpoint 3 at 0x401181: file break.cpp, line 9. (gdb) b 4 Note: breakpoints 2 and 3 also set at pc 0x401181. Breakpoint 4 at 0x401181: file break.cpp, line 9. (gdb) b 5 Note: breakpoints 2, 3 and 4 also set at pc 0x401181. Breakpoint 5 at 0x401181: file break.cpp, line 9. (gdb) b 6 Note: breakpoints 2, 3, 4 and 5 also set at pc 0x401181. Breakpoint 6 at 0x401181: file break.cpp, line 9. (gdb) b 7 Note: breakpoints 2, 3, 4, 5 and 6 also set at pc 0x401181. Breakpoint 7 at 0x401181: file break.cpp, line 9. (gdb)
Re: [Lldb-commits] [PATCH] D94846: Allow breakpoints to be set on C++11 inline initializers
If you set a breakpoint on source lines with no line table entries, lldb slides the actual match forward to the nearest line table entry to the given line number. That's necessary for instance because if you lay out your function definitions over multiple lines they won't all get line table entries, but we don't want people to have to guess which of them was... Same is true of more complicated compound statements. So people like that, but they really hate it when they have: #ifdef SOMETHING_NOT_DEFINED int foo() { } #else int bar() { } #end but with lots more junk so you can't see the ifdef's and then they set a breakpoint in the "int foo" part and the breakpoint gets moved to bar instead and then doesn't get hit. You might try to argue that they should have checked where the breakpoint actually landed before coming into your office to yell at you, but it's likely to leave you with fewer friends... So I was trying to detect this case and not move the breakpoint if sliding it crossed over the function start boundary. That way you'd see that the breakpoint didn't work, and go figure out why. The thinko in the original version was that we were still doing this when we DIDN'T have to slide the breakpoint, when we got an exact match in the line table. In that case, we shouldn't try to second guess the line table at all. That's the patch in this fix. BTW, the check wouldn't have affected code from .defs files because I only do it if the original breakpoint specification and the "function start" are from the same source file. And we know about inlined blocks so inlining isn't going to fool us either. Jim > On Jan 15, 2021, at 5:09 PM, David Blaikie wrote: > > "But because their source lines are outside the function source range" > > Not sure I understand that - the DWARF doesn't describe a function > source range, right? Only the line a function starts on. And a > function can have code from source lines in many files/offsets that > are unrelated to the function start line (LLVM in several places > #includes .def files into functions to stamp out tables, switches, > arrays, etc, for instance) > > On Fri, Jan 15, 2021 at 4:47 PM Jim Ingham via Phabricator via > lldb-commits wrote: >> >> jingham created this revision. >> jingham requested review of this revision. >> Herald added a project: LLDB. >> Herald added a subscriber: lldb-commits. >> >> The inline initializers contribute code to the constructor(s). You will >> step onto them in the source view as you step through the constructor, for >> instance. But because their source lines are outside the function source >> range, lldb thought a breakpoint on the initializer line was crossing from >> one function to another, which file & line breakpoints don't allow. That >> meant if you tried to set a breakpoint on one of these lines it doesn't >> create any locations. >> >> This patch fixes that by asserting that if the LineEntry in one of the >> SymbolContexts that the search produced exactly matches the file & line >> specifications in the breakpoint, it has to be a valid place to set the >> breakpoint, and we should just set it. >> >> >> Repository: >> rG LLVM Github Monorepo >> >> https://reviews.llvm.org/D94846 >> >> Files: >> lldb/source/Breakpoint/BreakpointResolverFileLine.cpp >> lldb/test/API/lang/cpp/break-on-initializers/Makefile >> lldb/test/API/lang/cpp/break-on-initializers/TestBreakOnCPP11Initializers.py >> lldb/test/API/lang/cpp/break-on-initializers/main.cpp >> >> ___ >> lldb-commits mailing list >> lldb-commits@lists.llvm.org >> https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits ___ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits
Re: [Lldb-commits] [PATCH] D94846: Allow breakpoints to be set on C++11 inline initializers
"But because their source lines are outside the function source range" Not sure I understand that - the DWARF doesn't describe a function source range, right? Only the line a function starts on. And a function can have code from source lines in many files/offsets that are unrelated to the function start line (LLVM in several places #includes .def files into functions to stamp out tables, switches, arrays, etc, for instance) On Fri, Jan 15, 2021 at 4:47 PM Jim Ingham via Phabricator via lldb-commits wrote: > > jingham created this revision. > jingham requested review of this revision. > Herald added a project: LLDB. > Herald added a subscriber: lldb-commits. > > The inline initializers contribute code to the constructor(s). You will step > onto them in the source view as you step through the constructor, for > instance. But because their source lines are outside the function source > range, lldb thought a breakpoint on the initializer line was crossing from > one function to another, which file & line breakpoints don't allow. That > meant if you tried to set a breakpoint on one of these lines it doesn't > create any locations. > > This patch fixes that by asserting that if the LineEntry in one of the > SymbolContexts that the search produced exactly matches the file & line > specifications in the breakpoint, it has to be a valid place to set the > breakpoint, and we should just set it. > > > Repository: > rG LLVM Github Monorepo > > https://reviews.llvm.org/D94846 > > Files: > lldb/source/Breakpoint/BreakpointResolverFileLine.cpp > lldb/test/API/lang/cpp/break-on-initializers/Makefile > lldb/test/API/lang/cpp/break-on-initializers/TestBreakOnCPP11Initializers.py > lldb/test/API/lang/cpp/break-on-initializers/main.cpp > > ___ > lldb-commits mailing list > lldb-commits@lists.llvm.org > https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits ___ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits