Hi all, At work I have been experimenting with linking with lld, I can give all sorts of information about the performance so far if someone wants to hear it, but for a large binary (around 100mb and 800mb of symbols) it takes considerably more memory and time than the vs 2015 and 2017 linker.
What I've been playing around is the idea of creating a tool that generate those DEBUG:GHASH sections on .obj files already created, I saw code for reading them in lld and started looking at the codeview part of clang, is there any documentation around that, and would anyone else have interest in such a tool? I wish we could just jump shit to clang but right now that is not a possibility (It mostly revolves around windows.h and the copy of it we mantain). ps: I have two patches that I needed to get it to finish linking I can submit them monday. -- Leonardo Santagada
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