Re: [lldb-dev] lldb print c++ variables from dylib loaded in Swift application

2019-01-28 Thread Adrian Prantl via lldb-dev
> On Jan 27, 2019, at 10:29 AM, David M. Lary wrote: > > On Sun, Jan 27, 2019 at 10:33 AM Adrian Prantl > wrote: >>> On Jan 26, 2019, at 6:41 PM, David M. Lary via lldb-dev >>> wrote: >>> >>> I'm writing a Swift application for MacOS that makes use of a C/C++ >>>

Re: [lldb-dev] lldb print c++ variables from dylib loaded in Swift application

2019-01-27 Thread David M. Lary via lldb-dev
On Sun, Jan 27, 2019 at 10:33 AM Adrian Prantl wrote: > > On Jan 26, 2019, at 6:41 PM, David M. Lary via lldb-dev > > wrote: > > > > I'm writing a Swift application for MacOS that makes use of a C/C++ > > dylib from a third party to interact with a film scanner. The > > application uses

Re: [lldb-dev] lldb print c++ variables from dylib loaded in Swift application

2019-01-27 Thread Adrian Prantl via lldb-dev
> On Jan 26, 2019, at 6:41 PM, David M. Lary via lldb-dev > wrote: > > I'm writing a Swift application for MacOS that makes use of a C/C++ > dylib from a third party to interact with a film scanner. The > application uses dlopen() & dlsym() to discover and call the C wrapper > function for

[lldb-dev] lldb print c++ variables from dylib loaded in Swift application

2019-01-26 Thread David M. Lary via lldb-dev
I'm writing a Swift application for MacOS that makes use of a C/C++ dylib from a third party to interact with a film scanner. The application uses dlopen() & dlsym() to discover and call the C wrapper function for the C++ implementation. Overall this works, but I've run into the following wall