Re: [Lmuse-user] [lmuse-user] Musescore 3.x midi out ports
Hi Robert, My mistake! I'll take my question to their forums. Cheers, Andrew. On Sun, Feb 28, 2021 at 3:44 PM Robert Jonsson wrote: > Hello Andrew, > > Sorry to say you are on the wrong mailing list, MusE and MuseScore are not > the same. > Not sure if there is a mailing list, try the forum > https://musescore.org/en/forum. > > Regards, > Robert > > > Den sön 28 feb. 2021 kl 16:40 skrev Andrew C : > >> I should be more clear: >> >> The midi channel select feature (i.e staff text properties and select >> between arco/pizz/tremolo) seems to not work for any port number greater >> than 1. If I select port 2, channel 1 for an instrument, the arco plays, >> but staff text for switching to port 2, channel 2 or 3 for pizz and >> tremolo >> is completely ignored and Linuxsampler stays silent. Yet, I can switch to >> Port 2, Channel 2 in the mixer itself, and I hear a pizzicato sound, >> though >> this is still technically just the first channel it is selected as. >> >> Thanks, >> >> Andrew. >> >> On Sun, Feb 28, 2021 at 12:11 PM Andrew C >> wrote: >> >> > Hi all, >> > >> > Having an issue with Musescore 3 and multiple midi out ports to an >> > external linuxsampler instance, namely that anything after port 2, >> channel >> > 1 is ignored and notes don't get sent. So I'm not sure how I can work >> with >> > several ports of 16 channels each in Musescore. >> > >> > Is this a bug? Are there any known workarounds? >> > >> > Thanks, >> > >> > Andrew. >> > >> >> ___ >> Lmuse-user mailing list >> Lmuse-user@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/lmuse-user >> > ___ Lmuse-user mailing list Lmuse-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lmuse-user
[Lmuse-user] [lmuse-user] Musescore 3.x midi out ports
Hi all, Having an issue with Musescore 3 and multiple midi out ports to an external linuxsampler instance, namely that anything after port 2, channel 1 is ignored and notes don't get sent. So I'm not sure how I can work with several ports of 16 channels each in Musescore. Is this a bug? Are there any known workarounds? Thanks, Andrew. ___ Lmuse-user mailing list Lmuse-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lmuse-user
Re: [Lmuse-user] [lmuse-user] Musescore 3.x midi out ports
I should be more clear: The midi channel select feature (i.e staff text properties and select between arco/pizz/tremolo) seems to not work for any port number greater than 1. If I select port 2, channel 1 for an instrument, the arco plays, but staff text for switching to port 2, channel 2 or 3 for pizz and tremolo is completely ignored and Linuxsampler stays silent. Yet, I can switch to Port 2, Channel 2 in the mixer itself, and I hear a pizzicato sound, though this is still technically just the first channel it is selected as. Thanks, Andrew. On Sun, Feb 28, 2021 at 12:11 PM Andrew C wrote: > Hi all, > > Having an issue with Musescore 3 and multiple midi out ports to an > external linuxsampler instance, namely that anything after port 2, channel > 1 is ignored and notes don't get sent. So I'm not sure how I can work with > several ports of 16 channels each in Musescore. > > Is this a bug? Are there any known workarounds? > > Thanks, > > Andrew. > ___ Lmuse-user mailing list Lmuse-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lmuse-user
[Lmuse-user] [lmuse-user] What is libinstpatch used for?
Hi all, What is libinstpatch used for and do I need it for reading/creating .idf files or doing patch changes in Muse? Thanks, Andrew. ___ Lmuse-user mailing list Lmuse-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lmuse-user
[Lmuse-user] [lmuse-user] Scrollwheel in Muse3 github
Hey all, 2 questions. :) How do I "re-enable" the scrollwheel in Muse3? I'm using the latest Muse3 github source. Also, is it possible to increase the scrollwheel scroll resolution in Muse? I'm finding with my current setting that it's very slow and sluggish to try and scroll up/down 32-64 midi channels. Thanks, Andrew. -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot ___ Lmuse-user mailing list Lmuse-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lmuse-user
[Lmuse-user] [lmuse-user] Increasing scrollwheel step resolution
Hey all, Is it possible to increase the scrollwheel scroll resolution in Muse? I'm finding with my current setting that it's very slow and sluggish to try and scroll up/down 32-64 midi channels. Andrew. -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot ___ Lmuse-user mailing list Lmuse-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lmuse-user
Re: [Lmuse-user] [lmuse-user] Calf LV2 GUIs + Muse
Hey Robert, Thanks for the prompt reply! Yes, I was missing the Lv2 GTK2 UI support. Installed it and then re-compiled and now the native GUIs work! Thanks again! On Thu, Aug 10, 2017 at 10:29 AM, Robert Jonsson <spamat...@gmail.com> wrote: > Hello Andrew, > > Does this go for all LV2 plugins or do some work? > There are two guis for a plugin, the MusE-generated gui and the plugins > own gui. > If you right click in the PORT column for the synth you should have an > entry for Show Gui and Show Native Gui. Show Native Gui should show what > you want. > Also if you double click on the PORT column for the synth you should get > the native gui. > > If the menu entry for Show Native Gui is missing it probably means that > there was some dependency missing during compilation so it was not enabled. > If that is the case, please check the output from cmake: > > When I run it in my preferred way I get the following: > > cmake -DCMAKE_BUILD_TYPE=release ../muse-git/muse3/ > -- The C compiler identification is GNU 6.3.0 > ... > The following components will be built: > --- > ALSA support > RTAudio support > SoundIO support > OSC (Liblo) support > DSSI support > LV2 support > LV2 Gtk2 UI support <--- > Native VST support > Fluidsynth support > > If the UI support is missing it should have told you earlier in the cmake > output which lib was missing. Is there any warning/error? > > Regards, > Robert > > > 2017-08-10 10:02 GMT+02:00 Andrew C <countfuzzb...@gmail.com>: > >> Hey all, >> >> Not sure what I have/haven't installed properly but I'm running Muse3 from >> GIT and the Calf LV2 plugins are not displaying their GUIs properly. >> >> I mean that when I add a plugin (fluidsynth, for example) and click 'show >> gui', all I get is a small box that only has the parameters of 'chorus', >> 'reverb' and 'interpolation'. I don't have any 'fancy' GUI that will allow >> me to actually load a soundfont! >> >> Any help with this would be appreciated! >> >> Thanks, >> >> Andrew. >> >> -- >> Check out the vibrant tech community on one of the world's most >> engaging tech sites, Slashdot.org! http://sdm.link/slashdot >> ___ >> Lmuse-user mailing list >> Lmuse-user@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/lmuse-user >> > > -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot ___ Lmuse-user mailing list Lmuse-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lmuse-user
[Lmuse-user] [lmuse-user] Calf LV2 GUIs + Muse
Hey all, Not sure what I have/haven't installed properly but I'm running Muse3 from GIT and the Calf LV2 plugins are not displaying their GUIs properly. I mean that when I add a plugin (fluidsynth, for example) and click 'show gui', all I get is a small box that only has the parameters of 'chorus', 'reverb' and 'interpolation'. I don't have any 'fancy' GUI that will allow me to actually load a soundfont! Any help with this would be appreciated! Thanks, Andrew. -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot ___ Lmuse-user mailing list Lmuse-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lmuse-user