Re: GSoC idea: UI improvements and non-linear writing enhancements (Technical)

2013-04-25 Thread Ashley Shan
Hi Cyrille, Thank you for your reply. I calculated my work time, and if I'm to work full time for 12 weeks, then I will devote a total of 480 hours on the project; according to my calculation, if I work full time for 9 weeks (40 hours a week) or more than 40 hours a week (50 hours a week, say),

Re: GSoC idea: UI improvements and non-linear writing enhancements (Technical)

2013-04-25 Thread Ashley Shan
Hi Cyrille, Thank you for your reply. I calculated my work time, and if I'm to work full time for 12 weeks, then I will devote a total of 480 hours on the project; according to my calculation, if I work full time for 9 weeks (40 hours a week) or more than 40 hours a week (50 hours a week, say),

Re: GSoC idea: UI improvements and non-linear writing enhancements (Technical)

2013-04-24 Thread Rob Oakes
Hi Xueqing, Again, this is a brief reply. I've got a massive deadline looming on Monday and I will not have much time to respond until after then. Hopefully the notes below will be enough to get you started. If not, let me know and we can set up a time to visit via Skype/Google Chat. A lot of

Re: GSoC idea: UI improvements and non-linear writing enhancements (Technical)

2013-04-24 Thread Ashley Shan
Hi Rob, Thank you for replying in such a busy schedule. Your emails are always helpful in clarification. I am working on my proposal and hopefully I can have a pretty much complete draft by the end of this week. I plan to submit and make further changes based on feedback I got if any. *Regarding

Re: GSoC idea: UI improvements and non-linear writing enhancements (Technical)

2013-04-24 Thread Cyrille Artho
Hi Xueqing Shan, If it is possible for you to start coding a bit earlier than the official start, that would be very helpful. I appreciate your commitment of working almost 60 hours a week, but this may cause you to burn out in the middle of the project, so an alternative schedule would be

Re: GSoC idea: UI improvements and non-linear writing enhancements (Technical)

2013-04-24 Thread Rob Oakes
Hi Xueqing, Again, this is a brief reply. I've got a massive deadline looming on Monday and I will not have much time to respond until after then. Hopefully the notes below will be enough to get you started. If not, let me know and we can set up a time to visit via Skype/Google Chat. A lot of

Re: GSoC idea: UI improvements and non-linear writing enhancements (Technical)

2013-04-24 Thread Ashley Shan
Hi Rob, Thank you for replying in such a busy schedule. Your emails are always helpful in clarification. I am working on my proposal and hopefully I can have a pretty much complete draft by the end of this week. I plan to submit and make further changes based on feedback I got if any. *Regarding

Re: GSoC idea: UI improvements and non-linear writing enhancements (Technical)

2013-04-24 Thread Cyrille Artho
Hi Xueqing Shan, If it is possible for you to start coding a bit earlier than the official start, that would be very helpful. I appreciate your commitment of working almost 60 hours a week, but this may cause you to "burn out" in the middle of the project, so an alternative schedule would be

Re: GSoC idea: UI improvements and non-linear writing enhancements (Technical)

2013-04-22 Thread Rob Oakes
Hi Xueqing, If I haven't been clear before this, thank you for your interest in this project. The non-linear writing enhancements have been a passion project of mine for quite some time. I am excited that there is another person interested in them and look forward to working with you toward their

Re: GSoC idea: UI improvements and non-linear writing enhancements (Technical)

2013-04-22 Thread Rob Oakes
Hi Xueqing, If I haven't been clear before this, thank you for your interest in this project. The non-linear writing enhancements have been a passion project of mine for quite some time. I am excited that there is another person interested in them and look forward to working with you toward their