On Fri, Apr 14, 2017 at 8:56 PM, George Rimakis wrote:
> Hi John,
>
> Thanks for the tips. I was able to replicate the issue myself. I was
> trying to break and see what line BASIC was on, but as you said, it appears
> to just be "busy".
>
> I'll try to implement the INKEY
Hi John,
Thanks for the tips. I was able to replicate the issue myself. I was trying to
break and see what line BASIC was on, but as you said, it appears to just be
"busy".
I'll try to implement the INKEY differently.
In other news, I fixed the slowness in the calc'ing the minefield. It
On Fri, Apr 14, 2017 at 6:33 PM, George Rimakis wrote:
> Very nice!
>
> I'm still trying to figure out where the program is when the cursor
> disappears. If anyone knows how to troubleshoot that, let me know.
>
> ~George
>
Well maybe it's a problem of my emulator. If I just
Very nice!
I'm still trying to figure out where the program is when the cursor disappears.
If anyone knows how to troubleshoot that, let me know.
~George
> On Apr 14, 2017, at 8:59 PM, John R. Hogerhuis wrote:
>
>
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Had the same think happen to me. I uninstalled the keyboard and
disassembled the troubled keys and used contact cleaner and a q-tip on the
contacts on the board and the little bit of conductor material in the
rubber bubble. Fixed em right up!
On Fri, Apr 14, 2017 at 1:58 PM, Peter Vollan
My new Model 100 is giving me trouble, with some keys being less
responsive, or repeating.
George,
I like your game! It's fun. Nice work.
Played several times but haven't won yet.
It would be nice if a couple of things were fixed fix a couple of things:
1) The flashing cursor disappears sometimes for me and takes several
seconds to come back
2) The "CALCULATING" step takes a very