Re: Apple ARM binary codesign issue

2020-09-23 Thread Ryan Schmidt
On Sep 22, 2020, at 17:24, Ken Cunningham wrote: > On 2020-09-22, at 12:58 PM, Ryan Schmidt wrote: >> >> To me it seems unrealistic for Apple to suggest that an infinite number of >> open source projects, many of whose developers have never seen a Mac, should >> now add code to their build s

Re: Apple ARM binary codesign issue

2020-09-23 Thread Ryan Schmidt
On Sep 22, 2020, at 18:05, Richard L. Hamilton wrote: > How will additional signing requirements impact MacPorts binary distribution > (which is a huge timesaver for installs and updates, if one doesn't have to > build most packages oneself)? As I understand it, it should not affect that at all

Re: Thoughts on switching our archive compression method

2020-09-23 Thread Ryan Schmidt
On Sep 23, 2020, at 04:29, Dan Ports wrote: > Also, bz2 is particularly slow at decompression, so even xz is likely > an improvement there. As far as compression/decompression time goes, the normal gzip, bzip2 and xz tools are single-threaded, as far as I know, so there is an opportunity to g

Re: Apple ARM binary codesign issue

2020-09-23 Thread Ryan Schmidt
On Sep 23, 2020, at 03:37, Ruben Di Battista wrote: > Can't be an easier choice to push globally a linker switch, if it exists, to > disable codesigning altogether for MP software? macOS 11 on ARM now require codesigning. Binaries that are not codesigned cannot be used at all.

Re: Apple ARM binary codesign issue

2020-09-23 Thread Ryan Schmidt
Leandro, feel free to make meaningful contributions to our conversations but please stop spamming the list with links to your "apple sucks" photo gallery or I will ban you. On Sep 23, 2020, at 13:07, Leandro neto wrote: > look please!!

RE: Apple ARM binary codesign issue

2020-09-23 Thread Leandro neto
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Re: Thoughts on switching our archive compression method

2020-09-23 Thread Dan Ports
On Tue, Sep 22, 2020 at 08:28:19PM +0200, Vincent Habchi wrote: > I agree wholeheartedly, but since you mention modern compression algorithms, > isn’t there another one (or more) which would be yet more efficient than xz? In terms of compressed file size, I'm not sure anything is going to beat xz

Re: Apple ARM binary codesign issue

2020-09-23 Thread Ruben Di Battista
Can't be an easier choice to push globally a linker switch, if it exists, to disable codesigning altogether for MP software? On Wed, 23 Sep 2020, 03:09 Saagar Jha, wrote: > As far as I understand, ad-hoc codesigning is not actually really meant to > protect a file on disk because you can just a

Re: Thoughts on switching our archive compression method

2020-09-23 Thread Vincent Habchi
Ryan, > Maybe, but if we could use something built into macOS, like xz on 10.9 and > later, then we wouldn't need to bundle yet another third-party project (the > decompression program) into MacPorts base. Sure, but if the ultimate goal is to reduce disk size and bandwidth, then it can be wort