> Am 05.09.2021 um 15:14 schrieb Masc Guy :
> > The barcode maker/library zint (https://zint.org.uk) is only available via
> > Homebrew yet. It depends on cmake and libpng-dev, but if I try to compile
> > the sources with MacPorts libs, it fails to find stdio.h
> Zint was just added as a
The barcode maker/library zint (https://zint.org.uk) is only available via
It depends on cmake and libpng-dev, but if I try to compile the sources with
MacPorts libs, it fails to find stdio.h
I don’t speak C...
I’d appreciate a zint port, but a hint what environment variables I
> Am 19.05.2021 um 12:15 schrieb Joshua Root :
> The MacPorts Project is happy to announce that the 2.7.0 version has now
> been released. It is available via the usual methods:
$ sudo port selfupdate
---> Updating MacPorts base sources using rsync
MacPorts base version 2.6.4
> Am 12.02.2021 um 02:37 schrieb Mojca Miklavec :
> On Thu, 11 Feb 2021 at 22:34, Henning Hraban Ramm wrote:
>> Hi, is there a possibility to update the MacPorts version of TeX Live 2020?
> It depends on whether you are willing to wait for
Hi, is there a possibility to update the MacPorts version of TeX Live 2020?
Usually you would use "tlmgr update --self --all".
There are fixes for several packages, and even the LuaTeX binary got a fix, I
(I’m debugging at a customer’s LaTeX project, colleagues and build server have
For MacOS 10.14 (XCode 11.3) I solved the same problem by downloading the CLI
tools from developer.apple.com and installing them.
> Am 03.02.2021 um 21:12 schrieb Marius Schamschula :
> I just upgraded a machine to Big Sur, installed Xcode and the CLI tools. I
> got the
> Am 02.02.2021 um 13:20 schrieb Carlo Tambuatco :
> This might seem like a small issue, but it bothers me because I just can’t
> what changed...
> It seems the latest security update to macOS has rendered me unable to view
> apache manual pages installed on my local
> Am 2020-02-13 um 23:11 schrieb Werner LEMBERG :
>>> I'm not sure whether I like this feature. At least on the command
>>> line, I consider it surprising.
>> There is the opposite expectation: "I have set that I want the
>> programs to talk to me in German. Why do I need to specify it
> Am 2019-11-09 um 17:45 schrieb Ryan Schmidt :
>>> That is a bad idea, pretending a 10.15 SDK is a 10.14 one could lead to
>>> unforeseen side effects. So this is not something we recommend anyone does.
>> I’m a cowboy coder ;)
> Well, please revert the change so that it doesn't cause
> Am 2019-11-09 um 15:07 schrieb Chris Jones :
>> On 9 Nov 2019, at 1:50 pm, Henning Hraban Ramm wrote:
>> I also had problems on Mojave, since at least cctools was expecting a
>> MacOSX10.14.sdk in
I also had problems on Mojave, since at least cctools was expecting a
on Mojave there’s only the 10.15 SDK.
I had XCode 10.something and updated yesterday to 11.latest; that needed some
> Am 2019-10-20 um 15:15 schrieb Christopher Jones :
> git log -Sdmgbuild
> on my clone of the ports repo returns nothing. I hate to disagree with you,
> but think this means there has never been any relating the dmgbuild in the
> ports tree, at least as far as the
> Am 2019-10-20 um 13:51 schrieb Ryan Schmidt :
> On Oct 20, 2019, at 05:42, Henning Hraban Ramm wrote:
>> Hi, I’m using MacPorts for many years, but I’m new on this list.
>> A few days ago I was building SCM Workbench on MacPorts Python 3.7
> Am 2019-10-20 um 12:53 schrieb Werner LEMBERG :
>> I looked for "dmgbuild" in all mailing list, tracker and github
>> commit messages and found only:
> What about
> Doesn't it work to install with pip (or pip2/pip3)?
Yes it works. I can also just clone
Hi, I’m using MacPorts for many years, but I’m new on this list.
A few days ago I was building SCM Workbench on MacPorts Python 3.7 (because
the binary package was expecting python.org Frameworks to be installed). The
project uses dmgbuild, and there were ports for all(?) versions of
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