> On Mar 15, 2019, at 19:28, René J.V. Bertin wrote:
>
> On Friday March 15 2019 17:54:35 Ryan Schmidt wrote:
>
>> Carbon is 32-bit, so you can build Carbon apps if you can build 32-bit apps.
>> You can't build 32-bit apps on Mojave, unless you sue the 10.13 or older SDK.
>
> I'm pretty
On Friday March 15 2019 17:54:35 Ryan Schmidt wrote:
> Carbon is 32-bit, so you can build Carbon apps if you can build 32-bit apps.
> You can't build 32-bit apps on Mojave, unless you sue the 10.13 or older SDK.
I'm pretty certain at least parts of the Carbon API exist for 64bit
applications
> On Mar 14, 2019, at 17:20, René J.V. Bertin wrote:
>
>> Apple requires each app to specify that it supports Retina mode.
>
> AFAIK applications have always existed that set NSPrincipalClass to
> NSApplication; do these now behave incorrectly on high-dpi screens if they
> don't contain
> Apple requires each app to specify that it supports Retina mode.
AFAIK applications have always existed that set NSPrincipalClass to
NSApplication; do these now behave incorrectly on high-dpi screens if they
don't contain any modifications to their code? Somehow I doubt that.
> MacPorts and
On Mar 13, 2019, at 09:57, René J.V. Bertin wrote:
> Is anyone using cmake for the development of applications for Apple's
> non-desktop OS flavours (iOS, WatchOS etc)?
>
> Reason for asking is that CMake doesn't set the Info.plist flags necessary
> for high-DPI support because it uses the
FWIW, I now have confirmation that just setting NSPrincipalClass to
NSApplication (in the Info.plist) is sufficient to enable high-dpi behaviour in
Qt applications built through cmake.
R
> Can you please ask upstream and link the answer? Ideally open a bug
> report with a minimal example?
See upstream commit #286c75f7f034c5fdcd43bcb755da74d09c809642 ... It's not easy
at all to convince upstream when changes are required, and in this case it'd
require finding a proper
On Wed, 13 Mar 2019 at 15:57, René J.V. Bertin wrote:
>
> Hi,
>
> Is anyone using cmake for the development of applications for Apple's
> non-desktop OS flavours (iOS, WatchOS etc)?
>
> Reason for asking is that CMake doesn't set the Info.plist flags necessary
> for high-DPI support because it