Re: [MacRuby-devel] [MacRuby] #572: ConditionVariable#wait should accept a timeout argument

2010-01-22 Thread MacRuby
#572: ConditionVariable#wait should accept a timeout argument -+-- Reporter: hongli...@… | Owner: lsansone...@… Type: defect | Status: new Priority: blocke

Re: [MacRuby-devel] [MacRuby] #193: exec() does not work on MacRuby

2010-01-22 Thread MacRuby
#193: exec() does not work on MacRuby +--- Reporter: vincent.isamb...@… |Owner: lsansone...@… Type: defect | Status: closed Priority: blocker

Re: [MacRuby-devel] [MacRuby] #574: macgem should install binaries to /usr/local/bin

2010-01-22 Thread MacRuby
#574: macgem should install binaries to /usr/local/bin -+-- Reporter: hongli...@… | Owner: eloy.de.en...@… Type: defect | Status: new Priority: blocker

Re: [MacRuby-devel] [MacRuby] #574: macgem should install binaries to /usr/local/bin

2010-01-22 Thread MacRuby
#574: macgem should install binaries to /usr/local/bin -+-- Reporter: hongli...@… | Owner: eloy.de.en...@… Type: defect | Status: new Priority: blocker

Re: [MacRuby-devel] OpenGL/GLUT Bridgesupport

2010-01-22 Thread John Shea
Thank you again for offering the additional resources. It would be great if you wanted to add them to your idisc.sure.I did find a copy of your excellent presentation "Building Games with MacRuby and OpenGL", I must work through the slides again. Did you consider sharing your game tools? The pre

Re: [MacRuby-devel] OpenGL/GLUT Bridgesupport

2010-01-22 Thread Julien Jassaud
Jonathan, The MacRuby-Cocoa-OpenGL sample code you mention in your first post is not complete. The reason might be a Bridgesupport problem, reported in ticket #520. I recently bought the SuperBible to better understand the OpenGL sample code I was porting to MacRuby. What example are you tryin

[MacRuby-devel] Xcode & MacRuby: Embed, Compile, Fix

2010-01-22 Thread Carlo Zottmann
Hello, this is a "I've written a blog post" mail, so if you don't like those, it's safe to skip this one. ;) After struggling a good few hours with building self-contained MR apps by reading MR-devel and some pages on the intertron, I came out victorious; my app seems to be working. Knowing my at

Re: [MacRuby-devel] OpenGL/GLUT Bridgesupport

2010-01-22 Thread Jonathan Waddilove
John, Thank you again for offering the additional resources. It would be great if you wanted to add them to your idisc. I did find a copy of your excellent presentation "Building Games with MacRuby and OpenGL", I must work through the slides again. Did you consider sharing your game tools? The

Re: [MacRuby-devel] [MacRuby] #574: macgem should install binaries to /usr/local/bin

2010-01-22 Thread MacRuby
#574: macgem should install binaries to /usr/local/bin -+-- Reporter: hongli...@… | Owner: eloy.de.en...@… Type: defect | Status: new Priority: blocker

Re: [MacRuby-devel] [MacRuby] #193: exec() does not work on MacRuby

2010-01-22 Thread MacRuby
#193: exec() does not work on MacRuby +--- Reporter: vincent.isamb...@… | Owner: lsansone...@… Type: defect | Status: new Priority: blocker

Re: [MacRuby-devel] [MacRuby] #572: ConditionVariable#wait should accept a timeout argument

2010-01-22 Thread MacRuby
#572: ConditionVariable#wait should accept a timeout argument -+-- Reporter: hongli...@… | Owner: lsansone...@… Type: defect | Status: new Priority: blocke

[MacRuby-devel] [MacRuby] #574: macgem should install binaries to /usr/local/bin

2010-01-22 Thread MacRuby
#574: macgem should install binaries to /usr/local/bin -+-- Reporter: hongli...@… | Owner: lsansone...@… Type: defect | Status: new Priority: blocker

Re: [MacRuby-devel] OpenGL/GLUT Bridgesupport

2010-01-22 Thread John Shea
Jonathan, I made some games in opengl this time last year (which now seem quite naive, as i did not know opengl or cocoa, so they could do with a good refactor). I do not know if they work with the current version of macruby but they are on my idisk: www.johnmacshea.org navigate thru M

[MacRuby-devel] [MacRuby] #573: Creating a void pointer causes abort()

2010-01-22 Thread MacRuby
#573: Creating a void pointer causes abort() +--- Reporter: ca...@… | Owner: lsansone...@… Type: defect | Status: new Priority: major | M

Re: [MacRuby-devel] OpenGL/GLUT Bridgesupport

2010-01-22 Thread Jonathan Waddilove
John, Thank you for the response. GLUT won't be my first choice but I'm trying to follow the examples in the SuperBible. I'm wondering what the plan is to support all the 'standard' frameworks in MacRuby is? Should I be able to process the GLUT.framework with gen_bridge_metadata? Meanwhile I