Hi John :)
On Oct 11, 2009, at 1:53 AM, John Shea wrote:
Hello everyone.
So I think this topic is going to rear its ugly/pretty head until a
solution becomes available, and I myself would really like to be
able to use macruby code on the iphone.
So I have put down my naive thoughts as to
John, thanks for sharing, look for an email from Laurent from about a week
where he's explaining the plan for the iphone and what needs to be done to
release/retain objects. I think the thread should help you and you might
want to work with the other developer who already started looking into that.
Hello everyone.
So I think this topic is going to rear its ugly/pretty head until a
solution becomes available, and I myself would really like to be able
to use macruby code on the iphone.
So I have put down my naive thoughts as to what are the issues.
I am a complete novice when it comes
Hi Laurent,
Wow, thanks, you gave me a fair amount of directions – many thanks. I
will start digging into it and let you know as I advance.
I will start with malloc then. Re retain/release – this seems to be a
good and quite straightforward approach, but I believe there will be
issues lik
Hi Anton,
Great! So, since autozone doesn't exist on the iPhone, we must emulate
it. First, we make sure all memory allocations are done from the
default malloc zone. Second, we need to appropriately retain/release/
autorelease Objective-C objects (as an example, if an object becomes
an in
Hi Laurent,
So I believe I will at least try to work out something re 2). The only
issue that might emerge is that even if I end up with something
working, it would be great to be checked by somebody as I'm not a
proficient C developer (however, I wrote some stuff in C, C++ and
Objective-
Hi Anton,
It's more complicated than that. It's basically a 2 goals target:
1) finishing the AOT compiler
2) emulating garbage collection
I work on 1) heavily. AFAIK nobody started working on 2).
The project is free software by the way, so anyone can hack on the
source code. If you won't wan
Hi all,
I know most of you are 100% pissed off by this topic, but does anybody
work on porting MacRuby to iPhone?
What are main issues around that (if any)? And do we have a chance to
be alive when it finally gets there?
I'm personaly very excited by Ruby in general and MacRuby in
particu