Laurent,
OK, it has taken me awhile to get back to this issue again, but yes,
you were exactly right, I needed to look at the newer BridgeSupport
format in /System/Library/Frameworks...
It works great now. Thanks for the help!
Jim
Hi Jim,
You're probably looking at an old BridgeSupport
Hi Jim,
You're probably looking at an old BridgeSupport file. function_retval
and function_arg do not exist anymore since a very long time, and were
replaced by retval and arg.
You should be able to get the latest Foundation bridgesupport file
from here:
/System/Library/Frameworks/F
At 16:18 -0500 12/19/08, Jim Getzen wrote:
> I have read the man pages (I had to learn what a "man page" was
> first!), but I didn't see anything that would solve that error.
FYI, man pages are great at reminding folks of options, details,
etc. They are less useful as tutorials. In any case, it
Hi Laurent,
First, why does the Foundation.xml use the elements "function_retval"
and "function_arg" instead of just "retval" and "arg"?
Second, I used the xml you suggested, but I now get this error:
`ZPointMake': unrecognized octype `{_ZPoint="x"f"y"f}' (RuntimeError)
I have read the man p
Hi Jim,
Sorry for the late response!
Indeed the best way to make your C API available from MacRuby is to
cover it with a BridgeSupport file and load it, MacRuby will
reconstruct the corresponding API in the Ruby world. BridgeSupport
descriptions are language agnostic and can be loaded in o
OK, I decided to devote a little time to see if I could make any
headway with BridgeSupport. It doesn't seem too terribly complicated,
but I have run into a problem.
My framework is called ZenGL, so I first created a struct in ZenGL.h
based on NSPoint:
typedef struct _ZPoint {
floa
Your best bet is to take a look at the bridgesupport files for most
system frameworks
and learn from those. They are found inside Resources/BridgeSupport.
Nonetheless, it would indeed be very nice if a more elaborate guide
could be written.
Eloy
On Dec 19, 2008, at 4:45 PM, Jim Getzen wrot
John, thanks for the ideas.
Currently, I am using a simple Obj-C class with methods instead of a
struct and functions. That works OK, but it is not the best solution,
especially in those cases where the framework would be used by Obj-C
code instead of MacRuby code and where speed is a conce
Hi again Jim,
another note, down the bottom of the MacRuby tutorial
http://www.macruby.org/trac/wiki/MacRubyTutorial, you will see the words:
"On some occasions. you will want to load bridge support files that you
personally generated using gen_bridge_metadata(1). To do that, you can use
the Kerne
Hi Jim,looks like no one who really knows this stuff is offering anything -
so I will suggest some of my naive solutions / possibilities:
- as far as I know C functions, structs etc are brought into macruby by the
bridgesupport project: http://bridgesupport.macosforge.org/trac/ - however I
cannot
Is there a way to expose some c structs and functions from a custom
Objective-C framework to MacRuby?
For instance, in my framework I have a 3-D point struct, such as:
typedef struct {
CGFloat x, y, z;
} JPoint3;
In addition, I have creation functions such as 'JPoint3Make(x, y, z)'
e
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