Re: [MacRuby-devel] Starting a New Project tutorial

2009-03-16 Thread Laurent Sansonetti
Hi Frisco, I would recommend to follow this tutorial instead, which should be simpler (since it has pictures :-)). http://developer.apple.com/mac/articles/scriptingautomation/cocoaappswithmacruby.html Laurent On Mon, Mar 16, 2009 at 7:16 AM, Frisco Del Rosario wrote: > > > > On Mon, Mar 16, 20

Re: [MacRuby-devel] Starting a New Project tutorial

2009-03-16 Thread Frisco Del Rosario
On Mon, Mar 16, 2009 at 7:02 AM , [email protected] wrote: and open the inspector pane (click on Window, then Document Info). In the Object Identity tab, select MyController as the object class. I see where I screwed up. I went to Document Info from the Window men

Re: [MacRuby-devel] Starting a New Project tutorial

2009-03-16 Thread John Shea
I am not sure I understand fully what you have done .. Make sure that you have something selected in the MainMenu.nib - otherwise the every panel in the inspector will be blank. But this is what should happen: - with the blue Object selected, and the Inspector open - if you click in the objec

[MacRuby-devel] Starting a New Project tutorial

2009-03-16 Thread Frisco Del Rosario
I'm following the steps to Starting a New Project at http://www.macruby.org/trac/wiki/MacRubyTutorial, which says: First, let's instantiate our class. In the Library pane, drag-and-drop an NSObject item to the main window. Then, make sure you selected it, and open the inspector pane (click on