Re: [MacRuby-devel] looking for ruby-sher syntax

2011-04-01 Thread Eloy Duran
Oh my bad, I thought you said the #trandform method didn't exist, but you said #translate. Anyways, regarding the syntax, I personally have no problem with it, I used to long ago, but it grew on me. The thing is, this isn't easily fixable without adding layers that map methods (like HotCocoa), nor

Re: [MacRuby-devel] looking for ruby-sher syntax

2011-04-01 Thread Thomas R. Koll
Am 01.04.2011 um 14:54 schrieb Eloy Duran: > Code works for me, so it's not really clear to me which #transform > method you are missing. Regarding the style, I prefer to use > parenthesis, which makes it a bit clearer. I didn't mean functionality, just the style which looks more like objC than

Re: [MacRuby-devel] looking for ruby-sher syntax

2011-04-01 Thread Eloy Duran
Code works for me, so it's not really clear to me which #transform method you are missing. Regarding the style, I prefer to use parenthesis, which makes it a bit clearer. If you really dislike it and have to use it many times, you could of course wrap it: $ macirb irb(main):001:0> class NSAffineTr

[MacRuby-devel] looking for ruby-sher syntax

2011-04-01 Thread Thomas R. Koll
Hi, I just used a little transformation in a new game (pic [1], demo later) and wrote this which looks rubish and not so ruby-sh: transform = NSAffineTransform.transform transform.translateXBy 20, yBy: 20 # looks ugly transform.concat The MacRuby examples are all like this, and #translate d