The move is now complete! I wrote a small message on the blog:
http://www.macruby.org/blog/2011/03/26/github.html
Now let's continue fixing 1.0 bugs :)
Laurent
On Mar 25, 2011, at 9:30 PM, Laurent Sansonetti wrote:
> Hi guys,
>
> We finally decided to move MacRuby's source code repository fro
Hey all,
I was just wondering if Laurent or any of the other people involved with
MacRuby are planning to be at WWDC.
Nick
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Hi!!
I've been reading the list for almost month(and using MacRuby since 0.2) and
this is my first message to the list, so, Hello!
To introduce myself I will say I'm a Ruby and OSX enthusiasm, I usually develop
in Objective-C and made some incursions in enemy territory using c# and .net :-O
Gi
Starting from scratch with the Xcode4 MacRuby application template, I had to
make a couple changes for Archiving to work:
1. Project -> Build Settings -> Valid Architectures
* change to X86_64 only (remove the i386 default)
* if you don't make this change, you get the error "ld: warning: ignor
> I'm still getting up to speed on Xcode4 schemes and build settings. Are
these changes that should be made in the Xcode4 templates?
Looks like it, could you send us a GitHub pull request please?
Thanks,
- Matt
On Mon, Mar 28, 2011 at 6:09 PM, Andre Lewis wrote:
> Starting from scratch with
Hi everybody,
I have to bring this up too as I'm stuck in the same problem.
Unlike Martin I didn't forget the add a .m implementation
for the library I want to use (Box2D in my case)
but then I only get a different error:
~/Downloads/Box2D_v2.1.2/Box2D/Build/Box2D/Debug $ macruby -e 'require
"l
can you please run:
$ file
/Users/tomk32/Downloads/Box2D_v2.1.2/Box2D/Build/Box2D/Debug/libBox2D.bundle
and post the result please.
Thanks,
- Matt
On Mon, Mar 28, 2011 at 11:36 PM, Thomas R. Koll wrote:
> Hi everybody,
>
> I have to bring this up too as I'm stuck in the same problem.
>
> Unli