Bump!
The problem is that I often need to draw raster layers using tile
indexes, and in 6.2 I get artifacts at each tile boundary. Rasters that
have transparency at coast lines for water also have the same problem.
Is there a way to avoid this and still use resampling?
Thanks,
Christy
On
Hi all,
I've noticed that if I draw a TIFF that has some transparent pixels set
either by using OFFSITE or alpha values in the TIFF palette, there are
artifacts that appear around the transparent areas with MapServer 6.2,
but not with 5.6, when I add the resample processing option to the