All,
Here's the site where we can suggest a BoF at the SciPy conference:
http://conference.scipy.org/scipy2013/bofs.php?utm_source=buffer&utm_medium=twitter&utm_campaign=Buffer&utm_content=bufferce96b
We should do an mpl BoF and toss around ideas.
Best wishes,
Damon
--
Damon McDougall
http://w
Yeah -- I think it's a known bug (though not sure if it's in the tracker).
The solution is probably to do something like the compound path
rendering you (Phil) have experimented with, or, perhaps more easily,
rendering without alpha to a temporary image buffer and then compositing
it with alph
On Mon, May 13, 2013 at 9:58 AM, Phil Elson wrote:
> I can't work out if I'm having a brain block or it really can't be done,
> but I'm trying to produce a pcolormesh with alpha without the nasty edges
> seen in the attached image
>
>
The issue is that the quads are overlapping just slightly. An
I can't work out if I'm having a brain block or it really can't be done,
but I'm trying to produce a pcolormesh with alpha without the nasty edges
seen in the attached image
[image: Inline images 1]
The code to reproduce:
import matplotlib.pyplot as plt
import numpy.random
d = numpy.random.ran
Today is the day scheduled to be the feature freeze for 1.3.0.
We should get all PRs that are close to ready for inclusion tagged as
1.3.0 (or 1.3.x blocker if they represent a serious bug).
At the moment, we have 8 blocker bugs, of which only 3 of which seem to
require much much effort at this