> but as I look through patches, I notice there are a number of places
> (eg RegularPolygon) where hidden methods w/o docstrings are used. I
> assume Michael wrote most of these in the transforms refactorring.
> Was this a conscious decision to hide them from the doc proprty
> introspection mecha
On Thu, May 21, 2009 at 12:35 PM, Tony S Yu wrote:
> I'm animating a Circle patch with a varying center and radius, and I noticed
> that changing the ``radius`` attribute has no effect on the patch.
> Currently, ``radius`` is only used to instantiate an Ellipse object, but
> updating radius has no
I'm animating a Circle patch with a varying center and radius, and I
noticed that changing the ``radius`` attribute has no effect on the
patch. Currently, ``radius`` is only used to instantiate an Ellipse
object, but updating radius has no effect (i.e. redrawing the patch
doesn't use the ne