Hmm, it seems that somehow I only applied the patch to the trunk.
http://matplotlib.svn.sourceforge.net/viewvc/matplotlib?view=revision&revision=8418
But I think the patch also need to be applied to the maint. version.
I'll see what I can do.
Regards,
-JJ
On Wed, Aug 25, 2010 at 3:42 AM, Erik
Did this fix ever get applied? I was looking at some other svn
changes and it still says none of this part of legend.py has been
altered...
On Thu, Jun 10, 2010 at 8:50 AM, Jae-Joon Lee wrote:
> On Wed, Jun 9, 2010 at 7:15 PM, Erik Tollerud wrote:
>> Jae-Joon, your patch looks to be effectively
On Wed, Jun 9, 2010 at 7:15 PM, Erik Tollerud wrote:
> Jae-Joon, your patch looks to be effectively the same except for
> slightly different behavior when more than 3 points are present... but
> that was what was originally intended - the numpoints-> scatterpoints
> was a good catch!
I'm not sure
Jae-Joon, your patch looks to be effectively the same except for
slightly different behavior when more than 3 points are present... but
that was what was originally intended - the numpoints-> scatterpoints
was a good catch!
As for allowing an array markerscale, I agree with Jae-Joon... I think
the
I'm not very kin to implement every possible options for every possible cases.
If you need customization beyond what the current "legend" class
provide, I recommend you to use proxy artists.
http://matplotlib.sourceforge.net/users/legend_guide.html#using-proxy-artist
I personally think that the d
I was trying the patch and I realized a possible use-case that might not
have been thought of before. Consider the situation where a user does a
scatter plot with markers of two different sizes. Then, it isn't that
far-fetched that the user might also want to control the markerscale for
each mark
Thanks for reporting these.
I took a look at your patch and slight revised it (see the attached).
While I believe that my patch is compatible to yours, it'll be great
if you check my patch to see if I missed anything.
I'll commit the change soon.
Regards,
-JJ
On Tue, Jun 8, 2010 at 3:16 PM, Eri
Erik,
Thanks for addressing this. I actually ran into this problem once a while
back, but just figured that I was doing something wrong. I will check out
your patch to see how well it works.
Ben Root
On Tue, Jun 8, 2010 at 2:16 PM, Erik Tollerud wrote:
> I noticed some odd behavior in the leg