"Dawes, Andrew M." wrote:
> Any suggestions/hacks are welcome!
Mayavi (a VTK-based plotting tool) is much better for 3D plots:
http://docs.enthought.com/mayavi/mayavi/auto/examples.html
http://docs.enthought.com/mayavi/mayavi/mlab.html
Sturla
Interactive 2D plots can be sluggish too, if you have enough objects in
them. It is not the backend that is sluggish. Replacing the backend does
not speed up the frontend.
OpenGL is only 'fast' if you have a frontend that exploits it (e.g. uses
vertex buffers and vertex shaders). If you just us
> Hi Sturla,
> If you use the new matplotlib 0.90.1 version then this has gone away.
I do, and it hasn't gone away. I used the binary installer for Python 2.5
on Windows (matplotlib-0.90.1.win32-py2.5.exe).
When I looked at the code in SVN, the bug was there as well.
S.M.
---
actually
present, and Python will default to Python code instead. Fixing these
issues on wxpython 2.6 thus require a rebuild of _wxagg.pyd that links
it with the wx library present on the system.
If all you need is to get rid of the error message, just comment out the
import statement and set t