On 12/18/2012 09:21 AM, Jason Grout wrote:
> On 12/18/12 6:53 AM, Sturla Molden wrote:
>> Interactive 2D plots can be sluggish too, if you have enough objects in
>> them. It is not the backend that is sluggish. Replacing the backend does
>> not speed up the frontend.
>>
>> OpenGL is only 'fast' if
This is a great summary of the issues related to OpenGL, and how it can
help but is not a universal panacea.
Thanks,
Mike
On 12/18/2012 08:53 AM, Sturla Molden wrote:
> Interactive 2D plots can be sluggish too, if you have enough objects in
> them. It is not the backend that is sluggish. Replaci
On 12/18/12 6:53 AM, Sturla Molden wrote:
> Interactive 2D plots can be sluggish too, if you have enough objects in
> them. It is not the backend that is sluggish. Replacing the backend does
> not speed up the frontend.
>
> OpenGL is only 'fast' if you have a frontend that exploits it (e.g. uses
>
Interactive 2D plots can be sluggish too, if you have enough objects in
them. It is not the backend that is sluggish. Replacing the backend does
not speed up the frontend.
OpenGL is only 'fast' if you have a frontend that exploits it (e.g. uses
vertex buffers and vertex shaders). If you just us
Hi Neal, my understanding is that matplotlib does not use OpenGL (thus
the terrible performance you see). You might want to look into glumpy
for mplot3d OpenGL acceleration.
Ethan
On Dec 14, 2012, at 5:23 AM, Neal Becker wrote:
> I'm using fedora (17) linux. I notice on complicated 3d plot, i
I'm using fedora (17) linux. I notice on complicated 3d plot, interactive
performance can get sluggish. I'm using nouveau driver now, but wondering if
installing nvidia driver will improve mpl 3d performance? Does mpl use opengl?
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