While trying to recreate this outside of my work code, I found that I cannot
do it in a simple manner- that is, just creating a ton of points and
plotting them doesn't reproduce the problem. I'm going to revisit this and
make sure it isn't a problem in my working program versus what I thought it
w
On Thu, Apr 21, 2011 at 11:22 AM, Michael Droettboom wrote:
> There is no hard coded limit to the number of quads in a pcolormesh.
> (Unlike the limit of the number of points in a path in the Agg backend).
> Can you provide some code that reproduces the error?
>
> Also, which version of matplotlib
There is no hard coded limit to the number of quads in a pcolormesh.
(Unlike the limit of the number of points in a path in the Agg
backend). Can you provide some code that reproduces the error?
Also, which version of matplotlib, platform and backend are you using?
Mike
On 04/21/2011 12:20
Greetings, MPL Users.
I have a very detailed array that I am visualizing using pcolor mesh. When
the size of the array surpasses some threshold (I don't know the value),
pcolormesh stops drawing polygons/patches. Thus, I only see some percentage
of my array. Is there a way to increase the numbe