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CALL FOR PAPERS AND PROPOSALS

iLRN 2020: 6th International Conference of the Immersive Learning Research 
Network

June 21–25, 2020, San Luis Obispo, California, USA

Technically co-sponsored by the IEEE Education Society,
with proceedings to be submitted for inclusion in IEEE Xplore®

Conference theme: "Vision 20/20: Hindsight, Insight, and Foresight in XR and 
Immersive Learning"

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Conference website: http://immersivelrn.org/ilrn2020

Full CFP available at: http://bit.ly/2ki4gzb (PDF), http://bit.ly/2lUcpdG (HTML)

The Immersive Learning Research Network (iLRN) is a burgeoning global network 
of researchers and practitioners collaborating to develop the scientific, 
technical, and applied potential of immersive learning. Its annual conference 
is the premier scholarly event focusing on advances in the use of virtual 
reality (VR), augmented reality (AR), mixed reality (MR), and other extended 
reality (XR) technologies to support learners and learning. Leading scholars 
and professionals operating in formal education settings as well as those 
representing diverse industry sectors will converge on the historic and 
picturesque coastal city of San Luis Obispo, California for iLRN 2020, where 
they will share their research findings, experiences, and insights; network and 
establish partnerships to envision and shape the future of XR and immersive 
technologies for learning; and contribute to the emerging scholarly knowledge 
base on how these technologies can be used to create experiences that educate, 
engage, and excite learners.

##### TOPIC AREAS #####

XR and immersive learning in/for:
- Serious Games
- Medical & Healthcare
- Workforce & Industry
- Culture & Language
- K-12
- Museums & Libraries
- Special Education
- Geosciences
- Data Visualization

With Special Tracks on:

- Playful Immersive Learning Experiences
- Place, Presence, & Perspective
- Inclusion, Diversity, Equity, Access & Social Justice (IDEAS)
- Self & Co-regulated Learning
- Immersive & Engaging Educational Experiences
- Digital Transformation & Humanities


##### SESSSION TYPES & SESSION FORMATS #####

*** Academic Stream ***
(Refereed papers for proceedings)
- Full or short paper for oral presentation
- Short or work-in-progress paper for poster presentation
- Work-in-progress paper for doctoral colloquium

*** Practitioner Stream ***
(No paper – refereed on the basis of abstract)
- Oral presentation
- Poster presentation
- Demo showcase

*** Non-Traditional Formats ***
- Pre-conference workshops
- Special sessions
- Panel sessions

Please see the conference website for templates and guidelines.


##### IMPORTANT DATES #####

- Main submission deadline* - FINAL EXTENSION: 2020-02-14
- Main-round notifications: 2020-03-23
- Camera-ready papers (Main): 2020-04-06
- Late submission deadline*: 2020-03-30
- Late-round notifications: 2020-04-27
- Camera-ready papers (Late): 2020-05-11
- Conference: 2020-06-21 to 2020-06-25

*Full and short papers can only be submitted in the main round.


##### PUBLICATION & INDEXING #####

Accepted and registered papers presented at iLRN 2020 will be published in the 
conference proceedings and submitted to the IEEE Xplore® digital library. IEEE 
makes Xplore content available to its abstracting & indexing partners, 
including Elsevier (Scopus, Ei Compendex) and Clarivate Analytics (CPCI - part 
of Web of Science).

In addition, the authors of selected papers may be invited to submit revised 
and expanded versions of their papers for possible publication in the IEEE 
Transactions on Learning Technologies (2018 JCR Impact Factor: 2.315), the 
Journal of Universal Computer Science (2018 JCR Impact Factor: 0.91), or 
another Scopus and/or Web of Science-indexed journal, subject to the relevant 
journal’s regular editorial and peer-review policies and procedures.


##### CONTACT #####

confere...@immersivelrn.org

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