Module: Mesa Branch: master Commit: f70ce12529cf76b8eefae9599b35323d87d3dbaa URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f70ce12529cf76b8eefae9599b35323d87d3dbaa
Author: Kenneth Graunke <kenn...@whitecape.org> Date: Tue Aug 17 23:47:11 2010 -0700 glsl2: Fix cut and paste error in EXT_texture_array builtins. Fixes fd.o bug #29629. --- src/glsl/builtins/profiles/EXT_texture_array.frag | 4 ++-- src/glsl/builtins/profiles/EXT_texture_array.vert | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/glsl/builtins/profiles/EXT_texture_array.frag b/src/glsl/builtins/profiles/EXT_texture_array.frag index d133132..d0ce981 100644 --- a/src/glsl/builtins/profiles/EXT_texture_array.frag +++ b/src/glsl/builtins/profiles/EXT_texture_array.frag @@ -2,8 +2,8 @@ vec4 texture1DArray(sampler1DArray sampler, vec2 coord); vec4 texture1DArray(sampler1DArray sampler, vec2 coord, float bias); -vec4 texture2DArray(sampler1DArray sampler, vec2 coord); -vec4 texture2DArray(sampler1DArray sampler, vec2 coord, float bias); +vec4 texture2DArray(sampler2DArray sampler, vec3 coord); +vec4 texture2DArray(sampler2DArray sampler, vec3 coord, float bias); vec4 shadow1DArray(sampler1DArrayShadow sampler, vec3 coord); vec4 shadow1DArray(sampler1DArrayShadow sampler, vec3 coord, float bias); diff --git a/src/glsl/builtins/profiles/EXT_texture_array.vert b/src/glsl/builtins/profiles/EXT_texture_array.vert index 4f7b2b5..6b1b7f2 100644 --- a/src/glsl/builtins/profiles/EXT_texture_array.vert +++ b/src/glsl/builtins/profiles/EXT_texture_array.vert @@ -2,8 +2,8 @@ vec4 texture1DArray(sampler1DArray sampler, vec2 coord); vec4 texture1DArrayLod(sampler1DArray sampler, vec2 coord, float lod); -vec4 texture2DArray(sampler1DArray sampler, vec2 coord); -vec4 texture2DArrayLod(sampler1DArray sampler, vec2 coord, float lod); +vec4 texture2DArray(sampler2DArray sampler, vec3 coord); +vec4 texture2DArrayLod(sampler2DArray sampler, vec3 coord, float lod); vec4 shadow1DArray(sampler1DArrayShadow sampler, vec3 coord); vec4 shadow1DArrayLod(sampler1DArrayShadow sampler, vec3 coord, float lod); _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit