Module: Mesa
Branch: master
Commit: d4df6318a1014ad99149fd13d0d90ef6c0c0fb31
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=d4df6318a1014ad99149fd13d0d90ef6c0c0fb31

Author: Eric Anholt <e...@anholt.net>
Date:   Tue Nov 15 12:22:15 2011 -0800

mesa: Fix a couple of missed conversion to arrays in format_unpack.

Fixes regression in piglit:
ARB_color_buffer_float/GL_RGBA16F-getteximage
ARB_color_buffer_float/GL_RGBA16F-readpixels
ARB_color_buffer_float/GL_RGBA32F-getteximage
ARB_color_buffer_float/GL_RGBA32F-readpixels

Reviewed-by: Brian Paul <bri...@vmware.com>

---

 src/mesa/main/format_unpack.c |   22 +++++++++++-----------
 1 files changed, 11 insertions(+), 11 deletions(-)

diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
index af89be9..6e2ce7a 100644
--- a/src/mesa/main/format_unpack.c
+++ b/src/mesa/main/format_unpack.c
@@ -790,10 +790,10 @@ unpack_RGBA_FLOAT32(const void *src, GLfloat dst[][4], 
GLuint n)
    const GLfloat *s = (const GLfloat *) src;
    GLuint i;
    for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[0];
-      dst[i][GCOMP] = s[1];
-      dst[i][BCOMP] = s[2];
-      dst[i][ACOMP] = s[3];
+      dst[i][RCOMP] = s[i*4+0];
+      dst[i][GCOMP] = s[i*4+1];
+      dst[i][BCOMP] = s[i*4+2];
+      dst[i][ACOMP] = s[i*4+3];
    }
 }
 
@@ -803,10 +803,10 @@ unpack_RGBA_FLOAT16(const void *src, GLfloat dst[][4], 
GLuint n)
    const GLhalfARB *s = (const GLhalfARB *) src;
    GLuint i;
    for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = _mesa_half_to_float(s[0]);
-      dst[i][GCOMP] = _mesa_half_to_float(s[1]);
-      dst[i][BCOMP] = _mesa_half_to_float(s[2]);
-      dst[i][ACOMP] = _mesa_half_to_float(s[3]);
+      dst[i][RCOMP] = _mesa_half_to_float(s[i*4+0]);
+      dst[i][GCOMP] = _mesa_half_to_float(s[i*4+1]);
+      dst[i][BCOMP] = _mesa_half_to_float(s[i*4+2]);
+      dst[i][ACOMP] = _mesa_half_to_float(s[i*4+3]);
    }
 }
 
@@ -816,9 +816,9 @@ unpack_RGB_FLOAT32(const void *src, GLfloat dst[][4], 
GLuint n)
    const GLfloat *s = (const GLfloat *) src;
    GLuint i;
    for (i = 0; i < n; i++) {
-      dst[i][RCOMP] = s[0];
-      dst[i][GCOMP] = s[1];
-      dst[i][BCOMP] = s[2];
+      dst[i][RCOMP] = s[i*3+0];
+      dst[i][GCOMP] = s[i*3+1];
+      dst[i][BCOMP] = s[i*3+2];
       dst[i][ACOMP] = 1.0F;
    }
 }

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