Module: Mesa Branch: master Commit: 23ed3b90c7f9056182307f9a69a56f748da331a3 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=23ed3b90c7f9056182307f9a69a56f748da331a3
Author: Chad Versace <c...@chad-versace.us> Date: Wed Jun 8 19:08:14 2011 -0700 intel: Unconditionally enable support for S8_Z24 texture format Commit b5c847c7ca06823af3b72324056a2e478caca70b erroneously disabled support for S8_Z24 texture format when the context required separate stencil (intel_context.must_use_separate_stencil). But the GL spec requires implementations to support GL_DEPTH24_STENCIL8. So we better find a way to fake it... >From page 180 (196 of pdf) of the OpenGL 3.0 spec: In addition, implementations are required to support the following sized internal [texture] formats. [...] - Combined depth+stencil formats: DEPTH32F_STENCIL8 and and DEPTH24_STENCIL8. Reviewed-by: Eric Anholt <e...@anholt.net> Signed-off-by: Chad Versace <c...@chad-versace.us> --- src/mesa/drivers/dri/intel/intel_context.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 820688e..30d5c5b 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -663,7 +663,7 @@ intelInitContext(struct intel_context *intel, ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = GL_TRUE; /* Depth and stencil */ - ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = !intel->must_use_separate_stencil; + ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = GL_TRUE; ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = intel->has_separate_stencil; ctx->TextureFormatSupported[MESA_FORMAT_S8] = intel->has_separate_stencil; _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit