Module: Mesa Branch: master Commit: edf6a40cb2a09d58f9244abf0a1432a836a350ce URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=edf6a40cb2a09d58f9244abf0a1432a836a350ce
Author: Caio Marcelo de Oliveira Filho <caio.olive...@intel.com> Date: Mon Jan 13 15:48:12 2020 -0800 intel/fs: Only use SLM fence in compute shaders Fixes: b390ff35170 ("intel/fs: Add support for SLM fence in Gen11") Fixes: e142061399c ("intel/fs: Implement scoped_memory_barrier") Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net> --- src/intel/compiler/brw_fs_nir.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/intel/compiler/brw_fs_nir.cpp b/src/intel/compiler/brw_fs_nir.cpp index c3748b503a9..fca69bd184d 100644 --- a/src/intel/compiler/brw_fs_nir.cpp +++ b/src/intel/compiler/brw_fs_nir.cpp @@ -4299,6 +4299,9 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr } } + if (stage != MESA_SHADER_COMPUTE) + slm_fence = false; + /* Be conservative in Gen11+ and always stall in a fence. Since there * are two different fences, and shader might want to synchronize * between them. _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-commit