Module: Mesa
Branch: master
Commit: f1d7c16e8504a941ae481a20aa5294b964c801ce
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=f1d7c16e8504a941ae481a20aa5294b964c801ce

Author: Samuel Pitoiset <samuel.pitoi...@gmail.com>
Date:   Thu Apr  5 11:19:21 2018 +0200

radv: fix prefetching compute shaders on CIK and older chips

Because the check was moved to radv_emit_prefetch_L2().

Fixes: 4ad7595f35 ("radv: rename radv_emit_prefetch() to 
radv_emit_prefetch_L2()")
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl>

---

 src/amd/vulkan/radv_cmd_buffer.c | 15 ++++++++-------
 1 file changed, 8 insertions(+), 7 deletions(-)

diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index c0f60ac0d2..cbf3320a05 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -646,9 +646,6 @@ radv_emit_prefetch_L2(struct radv_cmd_buffer *cmd_buffer,
        struct radv_cmd_state *state = &cmd_buffer->state;
        uint32_t mask = state->prefetch_L2_mask;
 
-       if (cmd_buffer->device->physical_device->rad_info.chip_class < CIK)
-               return;
-
        if (vertex_stage_only) {
                /* Fast prefetch path for starting draws as soon as possible.
                 */
@@ -3042,6 +3039,8 @@ static void
 radv_draw(struct radv_cmd_buffer *cmd_buffer,
          const struct radv_draw_info *info)
 {
+       bool has_prefetch =
+               cmd_buffer->device->physical_device->rad_info.chip_class >= CIK;
        bool pipeline_is_dirty =
                (cmd_buffer->state.dirty & RADV_CMD_DIRTY_PIPELINE) &&
                cmd_buffer->state.pipeline &&
@@ -3079,7 +3078,7 @@ radv_draw(struct radv_cmd_buffer *cmd_buffer,
                 * run in parallel, but starting the draw first is more
                 * important.
                 */
-               if (cmd_buffer->state.prefetch_L2_mask) {
+               if (has_prefetch && cmd_buffer->state.prefetch_L2_mask) {
                        radv_emit_prefetch_L2(cmd_buffer,
                                              cmd_buffer->state.pipeline, 
false);
                }
@@ -3106,7 +3105,7 @@ radv_draw(struct radv_cmd_buffer *cmd_buffer,
                /* Prefetch the remaining shaders after the draw has been
                 * started.
                 */
-               if (cmd_buffer->state.prefetch_L2_mask) {
+               if (has_prefetch && cmd_buffer->state.prefetch_L2_mask) {
                        radv_emit_prefetch_L2(cmd_buffer,
                                              cmd_buffer->state.pipeline, 
false);
                }
@@ -3409,6 +3408,8 @@ radv_dispatch(struct radv_cmd_buffer *cmd_buffer,
              const struct radv_dispatch_info *info)
 {
        struct radv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+       bool has_prefetch =
+               cmd_buffer->device->physical_device->rad_info.chip_class >= CIK;
        bool pipeline_is_dirty = pipeline &&
                                 pipeline != 
cmd_buffer->state.emitted_compute_pipeline;
 
@@ -3436,7 +3437,7 @@ radv_dispatch(struct radv_cmd_buffer *cmd_buffer,
                 * will run in parallel, but starting the dispatch first is
                 * more important.
                 */
-               if (pipeline_is_dirty) {
+               if (has_prefetch && pipeline_is_dirty) {
                        radv_emit_shader_prefetch(cmd_buffer,
                                                  
pipeline->shaders[MESA_SHADER_COMPUTE]);
                }
@@ -3446,7 +3447,7 @@ radv_dispatch(struct radv_cmd_buffer *cmd_buffer,
                 */
                si_emit_cache_flush(cmd_buffer);
 
-               if (pipeline_is_dirty) {
+               if (has_prefetch && pipeline_is_dirty) {
                        radv_emit_shader_prefetch(cmd_buffer,
                                                  
pipeline->shaders[MESA_SHADER_COMPUTE]);
                }

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