[Mesa-dev] [Bug 27654] Remote opengl from Linux client to OSX server fails using LIBGL_ALWAYS_INDIRECT

2010-04-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27654 --- Comment #3 from Jeremy Huddleston 2010-04-14 22:27:26 PDT --- Actually... I lied. On my remote Gentoo box, I have nVidia's libGL. That works fine using 'LIBGL_ALWAYS_INDIRECT=1 glxgears' ... but Mesa-7.5.2's libGL does show this failure.

[Mesa-dev] [Bug 27654] Remote opengl from Linux client to OSX server fails using LIBGL_ALWAYS_INDIRECT

2010-04-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27654 --- Comment #2 from Jeremy Huddleston 2010-04-14 22:15:39 PDT --- related to #24226 ? ... maybe expecting a particular visual that XQuartz doesn't provide? ... but the error as BadAlloc seems odd... -- Configure bugmail: https://bugs.freedesk

[Mesa-dev] [Bug 27654] Remote opengl from Linux client to OSX server fails using LIBGL_ALWAYS_INDIRECT

2010-04-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27654 --- Comment #1 from Jeremy Huddleston 2010-04-14 22:12:58 PDT --- Works for me using my remote Gentoo box (Mesa-7.5 ... not a very recent test point) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are re

[Mesa-dev] [Bug 27654] Remote opengl from Linux client to OSX server fails using LIBGL_ALWAYS_INDIRECT

2010-04-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27654 Jeremy Huddleston changed: What|Removed |Added Summary|Remote opengl from OSX to |Remote opengl from Linux

[Mesa-dev] [Bug 27654] New: Remote opengl from OSX to Linux fails using LIBGL_ALWAYS_INDIRECT

2010-04-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27654 Summary: Remote opengl from OSX to Linux fails using LIBGL_ALWAYS_INDIRECT Product: Mesa Version: git Platform: Other OS/Version: Linux (All) Status: NEW

Re: [Mesa-dev] [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos

2010-04-14 Thread tom fogal
Brian Paul writes: > Is there any way that the rendering can be checked for correctness > without relying on an exact image comparison? http://pdiff.sourceforge.net/ haven't used it myself, but I'd like to try it for our regression tests, someday. -tom

Re: [Mesa-dev] [Mesa3d-dev] ARB draw buffers + texenv program

2010-04-14 Thread Alex Deucher
On Wed, Apr 14, 2010 at 5:05 PM, Brian Paul wrote: > Moving this to the new mesa-dev list... > > Roland Scheidegger wrote: >> >> On 14.04.2010 00:38, Dave Airlie wrote: >>> >>> On Wed, Apr 14, 2010 at 8:33 AM, Roland Scheidegger >>> wrote: On 13.04.2010 20:28, Alex Deucher wrote: >

[Mesa-dev] [PATCH 2/2] st/drisw: Stop pretending to be drm_api

2010-04-14 Thread Jakob Bornecrantz
--- src/gallium/include/state_tracker/drisw_api.h | 20 ++ src/gallium/include/state_tracker/drm_api.h |1 - src/gallium/state_trackers/dri/sw/drisw.c |6 +--- src/gallium/targets/dri-swrast/swrast_drm_api.c | 44 ++- 4 files changed, 8 insertion

[Mesa-dev] [PATCH 1/2] st/dri: Refactor init code a bit

2010-04-14 Thread Jakob Bornecrantz
--- src/gallium/state_trackers/dri/common/dri_screen.c |4 ++-- src/gallium/state_trackers/dri/common/dri_screen.h |2 +- src/gallium/state_trackers/dri/drm/dri1.c |6 +- src/gallium/state_trackers/dri/drm/dri2.c |7 --- src/gallium/state_trackers/dri/sw/d

[Mesa-dev] [PATCH 0/2] swrastg: Don't use drm_api

2010-04-14 Thread Jakob Bornecrantz
Hi George These two patches refactor st/dri and change st/drisw from using drm_api. We do not gain anything from using drm_api and it makes it impossible to define the meaning of struct winsys_handle to something other then what is defined in drm_api.h. I'm working on some changes that needs to do

Re: [Mesa-dev] [PATCH 1/2] fdo25614-genmipmap: Require OpenGL 1.3.

2010-04-14 Thread Xavier Chantry
On Wed, Apr 14, 2010 at 10:38 PM, Brian Paul wrote: > Xavier Chantry wrote: >> >> glActiveTexture is available only if the GL version is 1.3 or greater. > > Committed.  Thanks. > > We should really have a new mailing list for piglit... > That would only work if all the concerned and/or interested

Re: [Mesa-dev] [Mesa3d-dev] Move lists to freedesktop.org?

2010-04-14 Thread Brian Paul
Dan Nicholson wrote: On Wed, Apr 14, 2010 at 1:52 PM, Brian Paul wrote: Matthew W. S. Bell wrote: On Thu, 2010-04-08 at 16:37 -0700, Jesse Barnes wrote: On Thu, 8 Apr 2010 18:38:03 -0400 Alex Deucher wrote: On Thu, Apr 8, 2010 at 6:21 PM, Brian Paul wrote: Unless there's some objection I

Re: [Mesa-dev] [Mesa3d-dev] Move lists to freedesktop.org?

2010-04-14 Thread Dan Nicholson
On Wed, Apr 14, 2010 at 1:52 PM, Brian Paul wrote: > Matthew W. S. Bell wrote: >> >> On Thu, 2010-04-08 at 16:37 -0700, Jesse Barnes wrote: >>> >>> On Thu, 8 Apr 2010 18:38:03 -0400 >>> Alex Deucher wrote: >>> On Thu, Apr 8, 2010 at 6:21 PM, Brian Paul wrote: > > Unless there's some

Re: [Mesa-dev] [Mesa3d-dev] ARB draw buffers + texenv program

2010-04-14 Thread Brian Paul
Moving this to the new mesa-dev list... Roland Scheidegger wrote: On 14.04.2010 00:38, Dave Airlie wrote: On Wed, Apr 14, 2010 at 8:33 AM, Roland Scheidegger wrote: On 13.04.2010 20:28, Alex Deucher wrote: On Tue, Apr 13, 2010 at 2:21 PM, Corbin Simpson wrote: On Tue, Apr 13, 2010 at 6:42

Re: [Mesa-dev] [Mesa3d-dev] Move lists to freedesktop.org?

2010-04-14 Thread Brian Paul
Matthew W. S. Bell wrote: On Thu, 2010-04-08 at 16:37 -0700, Jesse Barnes wrote: On Thu, 8 Apr 2010 18:38:03 -0400 Alex Deucher wrote: On Thu, Apr 8, 2010 at 6:21 PM, Brian Paul wrote: Unless there's some objection I'm going to subscribe everyone to the new FD.O-based mesa-dev mailing list

Re: [Mesa-dev] GLES1/2 and DRI drivers

2010-04-14 Thread Brian Paul
Kristian Høgsberg wrote: 2010/4/13 Chia-I Wu : On Mon, Apr 12, 2010 at 12:37:10PM -0400, Kristian Høgsberg wrote: I've been looking into the GLES1/2 support in mesa and trying to figure out how to make it work for DRI drivers as well. The current approach only works for gallium, and it works b

Re: [Mesa-dev] [PATCH 1/2] fdo25614-genmipmap: Require OpenGL 1.3.

2010-04-14 Thread Brian Paul
Xavier Chantry wrote: glActiveTexture is available only if the GL version is 1.3 or greater. Committed. Thanks. We should really have a new mailing list for piglit... -Brian ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.free

Re: [Mesa-dev] [PATCH 2/2] texunits: Require OpenGL 1.3

2010-04-14 Thread Brian Paul
Xavier Chantry wrote: glMultiTexCoord4fv is available only if the GL version is 1.3 or greater. committed. Thanks. -Brian ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] GLES1/2 and DRI drivers

2010-04-14 Thread Kristian Høgsberg
2010/4/13 Chia-I Wu : > On Mon, Apr 12, 2010 at 12:37:10PM -0400, Kristian Høgsberg wrote: >> I've been looking into the GLES1/2 support in mesa and trying to >> figure out how to make it work for DRI drivers as well.  The current >> approach only works for gallium, and it works by compiling mesa c

Re: [Mesa-dev] glean pointSprite test

2010-04-14 Thread Keith Whitwell
On Tue, 2010-04-13 at 23:27 -0700, Dave Airlie wrote: > So I've finished the r300g point sprite code and this test fails, > fglrx fails the exact same way. > > http://people.freedesktop.org/~airlied/piglit/fglrx/fglrxr500/test_glean__pointSprite.html > > It appears the point size where the textur