On Wed, Nov 23, 2011 at 7:25 PM, Ian Romanick i...@freedesktop.org wrote:
Let me paraphrase this a little bit in a way that I think concisely captures
the intention:
We need to work really hard to make things work on older hardware.
I don't think anyone disagrees with that. However, the
By this same logic, malloc should never return NULL because most apps can't
handle it. Instead it should mmap /dev/null and return a pointer to that.
That analogy isn't as far off as it may seem: in both cases the underlying
infrastructure has lied to the application that an operation
On 11/24/11 05:25, Dave Airlie wrote:
On UNIX malloc generally hasn't returned NULL since overcommit was
invented, what happens now is some time in the future
you attempt to use a page and your app dies.
s/UNIX/Linux/ - other Unixes still prefer reliability over random
OOM crashes.
--
On Wed, 23 Nov 2011 12:24:37 -0700, Brian Paul bri...@vmware.com wrote:
On 11/23/2011 12:12 PM, Eric Anholt wrote:
On Wed, 23 Nov 2011 17:34:30 +0800, Yuanhan
Liuyuanhan@linux.intel.com wrote:
From 9a1da8748f0faa23f34398213ff7ee45fda6bf36 Mon Sep 17 00:00:00 2001
From: Yuanhan
On Wed, 23 Nov 2011 15:08:23 -0800, Ian Romanick i...@freedesktop.org wrote:
On 11/23/2011 02:35 PM, Brian Paul wrote:
If alpha test is enabled and there's no color buffers we still need the
fragment shader to emit a color.
Fixes piglit fbo-alphatest-nocolor-ff failures with Gallium
On 11/24/2011 04:47 AM, Marek Olšák wrote:
On Wed, Nov 23, 2011 at 7:25 PM, Ian Romanick i...@freedesktop.org wrote:
Let me paraphrase this a little bit in a way that I think concisely captures
the intention:
We need to work really hard to make things work on older hardware.
I don't
On 11/23/2011 02:35 PM, Brian Paul wrote:
This simplifies a few callers. And it adds a bit of robustness.
---
src/mesa/main/bufferobj.c|6 +++---
src/mesa/main/bufferobj.h|2 +-
src/mesa/state_tracker/st_draw.c | 10 +-
3 files changed, 9 insertions(+), 9
From: Chia-I Wu o...@lunarg.com
MESA_FORMAT_RGBX_REV is one of the opaque pixel formats used on Android.
Thanks to texture-from-pixmap, drivers may actually see texture images with
this format on Android.
MESA_FORMAT_RGBX is added only for completeness.
---
src/mesa/main/format_unpack.c