On Thu, 2015-11-26 at 21:11 +0100, Eduardo Lima Mitev wrote:
> Added to OpenGL 4.2 section, tagged as 'in progress'. See
> https://bugs.freedesktop.org/show_bug.cgi?id=92687.
>
> Thanks to Thomas H.P. Andersen for remainding me about this.
> ---
> docs/GL3.txt | 1 +
> 1 file changed, 1
On Thu, 2015-11-26 at 11:00 +, Predut, Marius wrote:
> > -Original Message-
> > From: mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] On
> > Behalf Of
> > Timothy Arceri
> > Sent: Wednesday, November 25, 2015 6:02 PM
> > To: Palli, Tapani; Predut, Marius;
https://bugs.freedesktop.org/show_bug.cgi?id=93114
Jason Ekstrand changed:
What|Removed |Added
Status|NEW |NEEDINFO
---
Sure. R-B
On Nov 26, 2015 8:58 AM, "Neil Roberts" wrote:
> When converting 0.0 it would be nice if it didn't do any arithmetic.
> ---
> src/util/format_srgb.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/util/format_srgb.h
On Thu, Nov 26, 2015 at 9:22 AM, Emil Velikov wrote:
> On 25 November 2015 at 22:48, Matt Turner wrote:
>
>> I can't see it, but that might be because I can't stop thinking like I
>> was when I wrote the code.
>>
> Understandable, we've all been
On Thu, Nov 26, 2015 at 3:57 PM, Eduardo Lima Mitev wrote:
> Added to OpenGL 4.3 section, tagged as 'in progress (elima)'. See
> https://bugs.freedesktop.org/show_bug.cgi?id=92687.
>
> Thanks to Thomas H.P. Andersen for remainding me about this.
>
> v1: - Update the already
Added to OpenGL 4.2 section, tagged as 'in progress'. See
https://bugs.freedesktop.org/show_bug.cgi?id=92687.
Thanks to Thomas H.P. Andersen for remainding me about this.
---
docs/GL3.txt | 1 +
1 file changed, 1 insertion(+)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index ad6b95e..3758b06
On Nov 26, 2015 6:02 AM, "Juan A. Suarez Romero"
wrote:
>
> When using INTEL_DEBUG=optimizer, each optimizing step is dump to disk,
> in a separate file.
>
> But as fs_visitor::optimize() and vec4_visitor::run() are called more
> than once, it ends up overwriting the files
On 11/26/2015 09:43 PM, Ilia Mirkin wrote:
> On Thu, Nov 26, 2015 at 3:11 PM, Eduardo Lima Mitev wrote:
>> Added to OpenGL 4.2 section, tagged as 'in progress'. See
>> https://bugs.freedesktop.org/show_bug.cgi?id=92687.
>>
>> Thanks to Thomas H.P. Andersen for remainding me
Added to OpenGL 4.3 section, tagged as 'in progress (elima)'. See
https://bugs.freedesktop.org/show_bug.cgi?id=92687.
Thanks to Thomas H.P. Andersen for remainding me about this.
v1: - Update the already existing entry in section 4.3
instead (Ilia Mirkin).
- Added my BZ nickname as
On Thu, Nov 26, 2015 at 3:11 PM, Eduardo Lima Mitev wrote:
> Added to OpenGL 4.2 section, tagged as 'in progress'. See
> https://bugs.freedesktop.org/show_bug.cgi?id=92687.
>
> Thanks to Thomas H.P. Andersen for remainding me about this.
> ---
> docs/GL3.txt | 1 +
> 1 file
https://bugs.freedesktop.org/show_bug.cgi?id=93114
--- Comment #7 from Michel Dänzer ---
BTW, how about Wine without nine?
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On Sep 25, 2015 12:05 PM, Chad Versace wrote:
>
> Add comments that link the driver's miptree structures to the hardware
> structures documented in the PRM. This provides sorely needed
> orientation to developers new to the miptree code. And for miptree
> veterans, this
Reviewed-by: Kenneth Graunke
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https://bugs.freedesktop.org/show_bug.cgi?id=93103
--- Comment #14 from Michel Dänzer ---
FWIW, IME LLVM's symbol versioning seems to only help if all LLVM libraries
involved have versioned symbols. I did verify at one point with gambas that
radeonsi using a different LLVM
Since we're using nir_lower_outputs_to_temporaries to shadow all our
outputs, it's impossible to actually get an indirect store. The code we
had to "handle" this was pretty bogus as it created a register with a
reladdr and then stuffed it in a fixed varying slot without so much as a
MOV. Not
http://tinderbox.x.org/builds/2015-11-26-0001/logs/mesa-mesa/#build
just went past me.
Dave.
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Reviewed-by: Samuel Iglesias Gonsálvez
On 18/11/15 06:54, Jordan Justen wrote:
> From: Francisco Jerez
>
> ---
> src/mesa/drivers/dri/i965/gen7_l3_state.c | 17 +
> src/mesa/drivers/dri/i965/intel_debug.c | 1 +
>
Reviewed-by: Samuel Iglesias Gonsálvez
On 18/11/15 06:54, Jordan Justen wrote:
> From: Francisco Jerez
>
> ---
> src/mesa/drivers/dri/i965/brw_context.h | 4 ++--
> src/mesa/drivers/dri/i965/brw_state_upload.c | 4
> 2 files changed, 6
> -Original Message-
> From: mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] On
> Behalf Of Ilia Mirkin
> Sent: Wednesday, November 25, 2015 8:03 PM
> To: Marta Lofstedt
> Cc: mesa-dev@lists.freedesktop.org; Kenneth Graunke; Emil Velikov
> Subject: Re: [Mesa-dev] [PATCH v2] mesa:
https://bugs.freedesktop.org/show_bug.cgi?id=93112
Bug ID: 93112
Summary: GLX: could not load software renderer
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity:
https://bugs.freedesktop.org/show_bug.cgi?id=93112
poma changed:
What|Removed |Added
See Also|
https://bugs.freedesktop.org/show_bug.cgi?id=93112
poma changed:
What|Removed |Added
See Also|
On Wed, 2015-11-25 at 10:17 -0500, Connor Abbott wrote:
> On Wed, Nov 25, 2015 at 4:48 AM, Iago Toral wrote:
> > On Tue, 2015-11-17 at 21:54 -0800, Jordan Justen wrote:
> >> Signed-off-by: Jordan Justen
> >> ---
> >> src/glsl/nir/glsl_to_nir.cpp |
On 25 November 2015 at 09:51, Christian König
wrote:
> On 25.11.2015 10:12, Julien Isorce wrote:
>
> For commit message please read:
>
> "HEVC case is left unchanged since delaying decoder creation is not needed
> on AMD hardware."
>
>
> In this case please update the
I don't see anything wrong with this patch but you might want wait for
Ben's approval as he might know better than me if this work-around is
right (he is the author of the kernel commit mentioned in this patch).
Reviewed-by: Samuel Iglesias Gonsálvez
Sam
On 18/11/15
On 25 November 2015 at 15:04, Emil Velikov wrote:
> Hi Julien,
>
> On 25 November 2015 at 09:07, Julien Isorce
> wrote:
> > From: Julien Isorce
> >
> > In general max_references cannot be based on num_render_targets.
>
In general max_references cannot be based on num_render_targets.
This patch allows to allocate buffers with an accurate size.
I.e. no more than necessary. For other codecs it is a fixed
value 2.
This is similar behaviour as vaapi/vdpau-driver.
For now HEVC case defaults to num_render_targets as
On 26.11.2015 17:11, Dave Airlie wrote:
> http://tinderbox.x.org/builds/2015-11-26-0001/logs/mesa-mesa/#build
>
> just went past me.
Fixed in
http://cgit.freedesktop.org/mesa/mesa/commit/?id=22d2dda03be32d23bc8e9f5823a4f2469737ddbe,
not sure why that tinderbox hasn't picked that up yet.
--
https://bugs.freedesktop.org/show_bug.cgi?id=93091
--- Comment #8 from Samuel Pitoiset ---
This segfault still happens for me using mesa git, commit
ca976e6900dc8ff457ed9dba661d037c616abc59.
OpenGL renderer string: Gallium 0.4 on NVE7
OpenGL core profile version
On Wed, 2015-11-25 at 11:59 -0800, Jordan Justen wrote:
> On 2015-11-25 01:32:37, Iago Toral wrote:
> >
> > On Tue, 2015-11-17 at 21:54 -0800, Jordan Justen wrote:
> > > For compute shader shared variable we will set a default of column
> > > major.
> > >
> > > Signed-off-by: Jordan Justen
On Wed, Nov 25, 2015 at 11:01:18AM -0800, Ben Widawsky wrote:
> On Wed, Nov 25, 2015 at 06:36:36PM +0100, Neil Roberts wrote:
> > For single-sampled textures the MCS buffer is only used to implement
> > fast clears. However the surface always needs to be resolved before
> > being used as a texture
On Thu, Nov 26, 2015 at 11:18:34AM +0200, Pohjolainen, Topi wrote:
> On Wed, Nov 25, 2015 at 11:01:18AM -0800, Ben Widawsky wrote:
> > On Wed, Nov 25, 2015 at 06:36:36PM +0100, Neil Roberts wrote:
> > > For single-sampled textures the MCS buffer is only used to implement
> > > fast clears. However
https://bugs.freedesktop.org/show_bug.cgi?id=93114
Bug ID: 93114
Summary: No water rendered in CoR
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority:
https://bugs.freedesktop.org/show_bug.cgi?id=93114
--- Comment #1 from smidjar2@email.cz ---
Created attachment 120132
--> https://bugs.freedesktop.org/attachment.cgi?id=120132=edit
Water in gallium-nine enabled Wine
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https://bugs.freedesktop.org/show_bug.cgi?id=93114
smidjar2@email.cz changed:
What|Removed |Added
Attachment #120131|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=93114
smidjar2@email.cz changed:
What|Removed |Added
Attachment #120132|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=93114
--- Comment #4 from smidjar2@email.cz ---
Created attachment 120135
--> https://bugs.freedesktop.org/attachment.cgi?id=120135=edit
Shader dump
There is part of shader dump, that I think may be relevant. I don't know if the
failure is for
On Wed, 2015-11-25 at 16:16 -0800, Matt Turner wrote:
> I think in this case a better solution -- at least until we learn
> something more -- would be to initialize opt_vector_float()'s
> remaining_channels to only the live components of the register. Do
> you
> want to try that?
Sure! There's a
> On Thu, Nov 26, 2015 at 11:18:34AM +0200, Pohjolainen, Topi wrote:
>> On Wed, Nov 25, 2015 at 11:01:18AM -0800, Ben Widawsky wrote:
>> > On Wed, Nov 25, 2015 at 06:36:36PM +0100, Neil Roberts wrote:
>> > > For single-sampled textures the MCS buffer is only used to implement
>> > > fast clears.
Hi,
On 11/25/2015 08:52 PM, Jason Ekstrand wrote:
On Wed, Nov 25, 2015 at 10:49 AM, Kenneth Graunke wrote:
[...]
It almost seems like you want a hash of the program key - and maybe a
file containing a printed copy of the key so you can identify which
program is which.
From Section 11.1.3.11 (Validation) of the GLES 3.1 spec:
"An INVALID_OPERATION error is generated by any command that trans-
fers vertices to the GL or launches compute work if the current set
of active program objects cannot be executed, for reasons including:"
It then goes on to list
> -Original Message-
> From: mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] On Behalf Of
> Timothy Arceri
> Sent: Wednesday, November 25, 2015 6:02 PM
> To: Palli, Tapani; Predut, Marius; mesa-dev@lists.freedesktop.org
> Subject: Re: [Mesa-dev] [PATCH] mesa/main:
On Thu, 2015-11-26 at 21:50 +1100, Timothy Arceri wrote:
> From Section 11.1.3.11 (Validation) of the GLES 3.1 spec:
>
>"An INVALID_OPERATION error is generated by any command that trans
> -
>fers vertices to the GL or launches compute work if the current
> set
>of active program
Hi Ben,
Ben Widawsky writes:
> The most important feedback I have on the patch is that we continue to add
> stuff
> like this for compute when there is a libdrm interface which exposes all or
> most
> of it - and that interface should either be expanded or removed. FWIW, I
Kristian Høgsberg writes:
> On Wed, Nov 25, 2015 at 11:37 AM, Francisco Jerez
> wrote:
>> The thread scratch space is thread-local so using the full IA-coherent
>> stateless surface index (255 since Gen8) is unnecessary and
>> potentially expensive.
On Wed, 2015-11-25 at 11:05 -0800, Jason Ekstrand wrote:
> Right. I didn't pay that much attention to the exact implementation.
> But we could do something like.
>
> atomic int global_iteration_atomic = 0;
>
> const int global_iteration = atomic_inc(global_iteration_atomic);
>
> // use
https://bugs.freedesktop.org/show_bug.cgi?id=93103
--- Comment #5 from Tobias Schlüter ---
Thank you for the quick response! I'll take the comments to mean that this
shouldn't happen with very recent versions of libmesa and llvm. It does happen
with fairly recent versions
On Thu, Nov 26, 2015 at 11:39:20AM +0100, Neil Roberts wrote:
> > On Thu, Nov 26, 2015 at 11:18:34AM +0200, Pohjolainen, Topi wrote:
> >> On Wed, Nov 25, 2015 at 11:01:18AM -0800, Ben Widawsky wrote:
> >> > On Wed, Nov 25, 2015 at 06:36:36PM +0100, Neil Roberts wrote:
> >> > > For single-sampled
Reviewed-by: Tapani Pälli
comment below;
On 11/26/2015 01:01 PM, Timothy Arceri wrote:
On Thu, 2015-11-26 at 21:50 +1100, Timothy Arceri wrote:
From Section 11.1.3.11 (Validation) of the GLES 3.1 spec:
"An INVALID_OPERATION error is generated by any command that
https://bugs.freedesktop.org/show_bug.cgi?id=93091
--- Comment #9 from Emil Velikov ---
(In reply to Samuel Pitoiset from comment #8)
> This segfault still happens for me using mesa git, commit
> ca976e6900dc8ff457ed9dba661d037c616abc59.
>
> OpenGL renderer string:
Matt Turner writes:
> On Wed, Nov 25, 2015 at 6:26 AM, Francisco Jerez
> wrote:
>> The L3 state atom calculates the target L3 partition weights when the
>> program bound to some shader stage is modified, and in case they are
>> far enough from the
https://bugs.freedesktop.org/show_bug.cgi?id=93112
Albert Freeman changed:
What|Removed |Added
Version|git |5.0.2
---
https://bugs.freedesktop.org/show_bug.cgi?id=93112
Albert Freeman changed:
What|Removed |Added
Version|5.0.2 |git
--
You
https://bugs.freedesktop.org/show_bug.cgi?id=93103
--- Comment #6 from Emil Velikov ---
(In reply to Tobias Schlüter from comment #5)
> Thank you for the quick response! I'll take the comments to mean that this
> shouldn't happen with very recent versions of libmesa
On 25/11/15 20:43, Emil Velikov wrote:
From: Emil Velikov
Add one missing extern C guard within include/pipe/p_video_enums.h, and
remove the wrapping throughout gallium.
On Haiku one could even use the gallium debug_printf() although
that's another topic.
v2:
https://bugs.freedesktop.org/show_bug.cgi?id=93112
Emil Velikov changed:
What|Removed |Added
Status|NEW |RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=93103
--- Comment #7 from Jose Fonseca ---
I wonder if Tobias is using XLIB-based libGL.so.1, as opposed to the DRI based
libGL.so.1.
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https://bugs.freedesktop.org/show_bug.cgi?id=93103
--- Comment #8 from Emil Velikov ---
(In reply to Jose Fonseca from comment #7)
> I wonder if Tobias is using XLIB-based libGL.so.1, as opposed to the DRI
> based libGL.so.1.
I fixed that one got around mesa 10.3 - see
https://bugs.freedesktop.org/show_bug.cgi?id=93114
--- Comment #5 from theduk...@gmail.com ---
Created attachment 120142
--> https://bugs.freedesktop.org/attachment.cgi?id=120142=edit
water missing in Linux while using Mesa but visible in Win7
I can replicate this problem on both my pc:
1)
https://bugs.freedesktop.org/show_bug.cgi?id=92945
--- Comment #1 from Ilia Mirkin ---
Reproduced on nvc0. Note that this issue appears to have little to do with
doubles. The shader address an output, color, as color[i] = 1 (i=loop index).
However it appears that the color
When using INTEL_DEBUG=optimizer, each optimizing step is dump to disk,
in a separate file.
But as fs_visitor::optimize() and vec4_visitor::run() are called more
than once, it ends up overwriting the files already on disk, loosing
then previous optimizer steps.
To avoid this, add a new static
On 26 November 2015 at 04:55, Timothy Arceri
wrote:
> On Thu, 2015-11-26 at 00:36 +, Emil Velikov wrote:
>> These new (relative to ARB_debug_output) tokens, have been explicitly
>> separated from the existing ones in the spec text. With the reference
>> to
https://bugs.freedesktop.org/show_bug.cgi?id=93103
--- Comment #9 from Jose Fonseca ---
(In reply to Emil Velikov from comment #6)
> Check, if ever in doubt about the exposed symbols.
>
> libGL itself
> $ nm -CD --defined-only /lib/libGL.so | grep -v " gl"
[...]
>
> DRI
On 26 November 2015 at 04:39, Timothy Arceri
wrote:
> On Thu, 2015-11-26 at 00:36 +, Emil Velikov wrote:
>> The extension requires (cough implements) GetPointervKHR (alias of
>> GetPointerv) which in itself is available for ES 1.1 enabled mesa.
>>
>> Anyone
https://bugs.freedesktop.org/show_bug.cgi?id=93103
--- Comment #10 from Tobias Schlüter ---
Probably no longer relevant per #8, and I don't know how to tell different
libGL.so.1 apart with certainty, but I guess you can do this based on ldd
output, so here goes (DRI appears,
https://bugs.freedesktop.org/show_bug.cgi?id=93091
--- Comment #10 from Paulo Dias ---
well FWIW it fixed it for me, no more crashes and clinfo and tests works.
might be hw specific or a different bug.
On Nov 26, 2015 11:02, wrote:
Zero length arrays are non standard:
warning C4200: nonstandard extension used : zero-sized array in struct/union
Cannot generate copy-ctor or copy-assignment operator when UDT contains a
zero-sized array
And all code does `N * sizeof query_result->batch[0]`, so it should work
exactly the
Addresses MSVC warning C4098: 'svga_destroy_query' : 'void' function
returning a value.
---
src/gallium/drivers/svga/svga_pipe_query.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/svga/svga_pipe_query.c
b/src/gallium/drivers/svga/svga_pipe_query.c
On 26 November 2015 at 05:26, Timothy Arceri
wrote:
> On Thu, 2015-11-26 at 00:36 +, Emil Velikov wrote:
>> Currently it stores strlen(buf) whenever the user originally provided
>> a
>> negative value for length.
>>
>> Although I've not seen any explicit text in
On 25/11/15 21:31, Emil Velikov wrote:
From: Emil Velikov
As glsl_types.{cpp,h} were moved out of the sconscript (commit
b23a4859f4d "scons: Build nir/glsl_types.cpp once.") remove the dangling
includes.
Cc: Jose Fonseca
Signed-off-by: Emil
https://bugs.freedesktop.org/show_bug.cgi?id=93103
--- Comment #11 from Emil Velikov ---
(In reply to Jose Fonseca from comment #9)
> $ nm -CD --defined-only /usr/lib/x86_64-linux-gnu/libLLVM-3.6.so.1
>
> shows lot of them.
>
I have the very vague memory that older
Samuel Iglesias Gonsálvez writes:
> On 18/11/15 06:54, Jordan Justen wrote:
>> From: Francisco Jerez
>>
>> Improves performance of the arb_shader_image_load_store-atomicity
>> piglit test by over 25x (which isn't a real benchmark it's just heavy
>>
https://bugs.freedesktop.org/show_bug.cgi?id=93103
--- Comment #12 from Emil Velikov ---
(In reply to Tobias Schlüter from comment #10)
> Probably no longer relevant per #8, and I don't know how to tell different
> libGL.so.1 apart with certainty, but I guess you can do
https://bugs.freedesktop.org/show_bug.cgi?id=93091
Emil Velikov changed:
What|Removed |Added
Status|NEW |RESOLVED
On 26/11/15 15:44, Francisco Jerez wrote:
> Samuel Iglesias Gonsálvez writes:
>
>> On 18/11/15 06:54, Jordan Justen wrote:
>>> From: Francisco Jerez
>>>
>>> Improves performance of the arb_shader_image_load_store-atomicity
>>> piglit test by over 25x
On 26/11/15 16:14, Samuel Iglesias Gonsálvez wrote:
> On 26/11/15 15:44, Francisco Jerez wrote:
>> Samuel Iglesias Gonsálvez writes:
>>
>>> On 18/11/15 06:54, Jordan Justen wrote:
From: Francisco Jerez
Improves performance of the
---
src/gallium/targets/libgl-xlib/SConscript | 8 ++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/src/gallium/targets/libgl-xlib/SConscript
b/src/gallium/targets/libgl-xlib/SConscript
index df5a220..687a8b9d 100644
--- a/src/gallium/targets/libgl-xlib/SConscript
+++
https://bugs.freedesktop.org/show_bug.cgi?id=93126
Bug ID: 93126
Summary: wrongly claim supporting GL_EXT_texture_rg
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
https://bugs.freedesktop.org/show_bug.cgi?id=93126
--- Comment #1 from Ilia Mirkin ---
Created attachment 120147
--> https://bugs.freedesktop.org/attachment.cgi?id=120147=edit
fix rg support on es2
Does the attached patch fix it? Not sure how you're ending up with ES2
https://bugs.freedesktop.org/show_bug.cgi?id=93126
--- Comment #2 from Julien Isorce ---
I confirm your patch fixes the problem. (tested with glTexImage2D(...,
GL_RED_EXT) + glCheckFramebufferStatusEXT). Thx Ilia :)
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On Wed, 2015-11-25 at 16:16 -0800, Matt Turner wrote:
> In the piglit test you cited, opt_vector_float() does this to the
> relevant code:
>
> cmp.nz.f0.0 null:F, vgrf6.xyzz:F, vgrf14.xyzz:F
> -mov vgrf2.0.x:D, 0D
> (+f0.0.any4h) mov vgrf2.0.x:D, -1D
> -mov vgrf2.0.yzw:D, 0D
> +mov vgrf2.0:F,
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93126
Signed-off-by: Ilia Mirkin
Cc: "11.0 11.1"
---
src/mesa/main/glformats.c | 8 +++-
src/mesa/main/glformats.h | 3 ++-
src/mesa/main/readpix.c | 2 +-
https://bugs.freedesktop.org/show_bug.cgi?id=93103
--- Comment #13 from Tobias Schlüter ---
(In reply to Emil Velikov from comment #12)
> (In reply to Tobias Schlüter from comment #10)
> > I have pointed the ROOT people to this bug report, I hope they can draw
> > their
On 26.11.2015 15:31, Jose Fonseca wrote:
Zero length arrays are non standard:
warning C4200: nonstandard extension used : zero-sized array in struct/union
Cannot generate copy-ctor or copy-assignment operator when UDT contains a
zero-sized array
And all code does `N * sizeof
When converting 0.0 it would be nice if it didn't do any arithmetic.
---
src/util/format_srgb.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/util/format_srgb.h b/src/util/format_srgb.h
index 4a8d73f..34b50af 100644
--- a/src/util/format_srgb.h
+++
On 25 November 2015 at 22:48, Matt Turner wrote:
> I can't see it, but that might be because I can't stop thinking like I
> was when I wrote the code.
>
Understandable, we've all been there.
> Yeah, we skip any instruction that has a full writemask -- because if
> it has a
Am 26.11.2015 um 15:31 schrieb Jose Fonseca:
> Zero length arrays are non standard:
>
>warning C4200: nonstandard extension used : zero-sized array in
> struct/union
>Cannot generate copy-ctor or copy-assignment operator when UDT contains a
> zero-sized array
>
> And all code does `N *
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