At this point there is no reason not to be using the linked shaders,
using the linked shaders should be faster and will make things simpler
for upcoming shader cache work.
The previous variable name suggests the linked shaders were intended
to be used here anyway.
---
src/compiler/glsl/linker.cpp
This smells like strange Python problems. Ccing the resident Python expert.
Hello, compiling mesa from git is failing on this error:
Making all in isl
make[5]: Entering directory `/«PKGBUILDDIR»/build/dri/src/intel/isl'
python2.7 ../../../../../src/intel/isl/gen_format_layout.py \
--
Hello, compiling mesa from git is failing on this error:
Making all in isl
make[5]: Entering directory `/«PKGBUILDDIR»/build/dri/src/intel/isl'
python2.7 ../../../../../src/intel/isl/gen_format_layout.py \
--csv ../../../../../src/intel/isl/isl_format_layout.csv --out
isl_format_layo
Coverity (CovID 1255672) noticed that all the other calls to drmGetMagic were
checked for failure, but not this one. Fix this, and return before an invalid
magic token is used to authenticate the device.
Signed-off-by: Eric Engestrom
---
src/egl/drivers/dri2/platform_wayland.c | 5 -
1 file
Not sure how reviews work in Mesa, but this patch LGTM. I also tested that
it fixes the relevant tests failures it is supposed to address.
On Wed, Jul 6, 2016 at 7:40 PM, Ilia Mirkin wrote:
> The GL spec is very unclear on this point. Apparently this is discussed
> without resolution in the clos
On Sat, 2016-07-09 at 14:32 -0700, Francisco Jerez wrote:
> Jan Vesely writes:
>
> > On Mon, 2016-07-04 at 12:31 -0700, Francisco Jerez wrote:
> > > Jan Vesely writes:
> > >
> > > > On Sun, 2016-07-03 at 17:51 -0700, Francisco Jerez wrote:
> > > > > Reviewed-by: Serge Martin
> > > > > ---
> >
Hi everyone,
As many of you are no doubt aware, I've been maintaining my glxinfo
page which shows, by hardware group, which extensions are supported.
If you haven't seen it already, this is available at
https://people.freedesktop.org/~imirkin/glxinfo/ . The hope is that
this information can be use
On Fri, Jul 8, 2016 at 8:00 PM, Chad Versace wrote:
> See the comments.
> ---
> include/GL/internal/dri_interface.h | 9 +
> 1 file changed, 9 insertions(+)
>
> diff --git a/include/GL/internal/dri_interface.h
> b/include/GL/internal/dri_interface.h
> index 99c83ec..051ddb4 100644
> ---
On 07/10/2016 04:23 PM, Ilia Mirkin wrote:
Do you also need to zero out su->tex.r ?
Nope, because it's only used when rIndirectSrc < 0 (ie. no indirection).
On Jul 10, 2016 10:19 AM, "Samuel Pitoiset" mailto:samuel.pitoi...@gmail.com>> wrote:
This fixes the following piglits:
ar
Do you also need to zero out su->tex.r ?
On Jul 10, 2016 10:19 AM, "Samuel Pitoiset"
wrote:
> This fixes the following piglits:
>
> arb_arrays_of_arrays-basic-imagestore-mixed-const-non-const-uniform-index
> arb_arrays_of_arrays-basic-imagestore-mixed-const-non-const-uniform-index2
>
> Signed-of
From: Nicolai Hähnle
Coverity's analysis is too weak to understand that
r600_init_flushed_depth(_, _, NULL) only returns true when
flushed_depth_texture was assigned a non-NULL value.
---
src/gallium/drivers/radeonsi/si_blit.c | 2 ++
src/gallium/drivers/radeonsi/si_state.c | 2 ++
2 files chan
This fixes the following piglits:
arb_arrays_of_arrays-basic-imagestore-mixed-const-non-const-uniform-index
arb_arrays_of_arrays-basic-imagestore-mixed-const-non-const-uniform-index2
Signed-off-by: Samuel Pitoiset
Cc: 12.0
---
Expect minor conflicts because I did refactor that logic but the pa
12 matches
Mail list logo